Vinod Melapudi
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
4
Venues
2
Active years
2010–2023
Best venue rank
A*
Where they publish
Papers
4 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2023 | SIGGRAPH | An Animator-Friendly Chain Simulator for In-Game Animations at Blizzard Entertainment. | Funshing Sin, Vinod Melapudi, Parag Havaldar |
| 2021 | SIGGRAPH | Time and Memory Efficient Displacement Map Extraction. | Vinod Melapudi, Parag Havaldar |
| 2021 | SIGGRAPH | Real Time Interactive Deformer Rig Evaluations in Maya using GPUs. | Funshing Sin, Parag Havaldar, Vinod Melapudi |
| 2010 | SiggraphA | A hybrid approach to facial rigging. | David Komorowski, Vinod Melapudi, Darren Mortillaro, Gene S. Lee |