Wataru Fujimura
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
3
Venues
2
Active years
2011–2013
Best venue rank
A*
Where they publish
Papers
3 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2013 | SIGGRAPH | KinEmotion: context controllable emotional motion analysis method for interactive cartoon generator. | Yuto Nara, Wataru Fujimura, Yukua Koide, Genki Kunitomi, Akihiko Shirai |
| 2012 | SiggraphA | 2x3D: real time shader for simultaneous 2D/3D hybrid theater. | Wataru Fujimura, Yukua Koide, Robert Songer, Takahiro Hayakawa, Akihiko Shirai, Kazuhisa Yanaka |
| 2011 | SIGGRAPH | GAMIC: exaggerated real time character animation control method for full-body gesture interaction systems. | Hajime Misumi, Wataru Fujimura, Takayuki Kosaka, Motofumi Hattori, Akihiko Shirai |