| 2025 | CHI | A Scaffold-Based Tool for Product Design Variations in Virtual Reality. | Xue Yu, Stephen DiVerdi, Yotam I. Gingold |
| 2024 | ICML | Learning Latent Structures in Network Games via Data-Dependent Gated-Prior Graph Variational Autoencoders. | Xue Yu, Muchen Li, Yan Leng, Renjie Liao |
| 2023 | AAAI | Clustered Federated Learning for Heterogeneous Data (Student Abstract). | Xue Yu, Ziyi Liu, Yifan Sun, Wu Wang |
| 2021 | COCOA | Single Machine Scheduling with Rejection and Generalized Parameters. | Xue Yu, Lingfa Lu, Liqi Zhang |
| 2021 | UIST | ScaffoldSketch: Accurate Industrial Design Drawing in VR. | Xue Yu, Stephen DiVerdi, Akshay Sharma, Yotam I. Gingold |
| 2017 | GECCO | Fast 3D path planning based on heuristic-aided differential evolution. | Ning Ma, Xue Yu, Wei-Neng Chen, Jun Zhang |
| 2015 | GECCO | A Set-based Comprehensive Learning Particle Swarm Optimization with Decomposition for Multiobjective Traveling Salesman Problem. | Xue Yu, Wei-Neng Chen, Xiaomin Hu, Jun Zhang |
| 2015 | SAC | Cryptopaper: digital information security for physical documents. | Pengcheng Wang, Xue Yu, Shuai Chen, Padmaja Duggisetty, Shuo Guo, Tilman Wolf |
| 2009 | GECCO | Self-fertilization based genetic algorithm for university timetabling problem. | Zan Wang, Jinlan Liu, Xue Yu |