Skip to content

Xuehui Liu

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

20

Venues

10

Active years

2000–2025

Best venue rank

A*

Where they publish

Papers

20 indexed papers, newest first.

YearVenueTitleAuthors
2025DACMIRACLE: Multimodal Information Retrieval via a Combined In-Memory Processing and Content Addressable Memory Approach.Xuehui Liu, Xueyan Wang, Tianyang Yu, Chen Cheng, Shuo Ran, Bi Wu, Xiaotao Jia, Weiqiang Liu, Gang Qu, Weisheng Zhao
2015ICIGCute Balloons with Thickness.Qingyun Wang, Xuehui Liu, Xin Lu, Jianwen Cao, Wen Tang
2015ICIPAdaptive multi-task learning for fine-grained categorization.Gang Sun, Yanyun Chen, Xuehui Liu, Enhua Wu
2015VRSTAdaptive level set for fluid surface tracking.Xiaosheng Li, Hanqiu Sun, Xuehui Liu, Enhua Wu
2014VRSTMultiphase surface tracking with explicit contouring.Xiaosheng Li, Xiaowei He, Xuehui Liu, Baoquan Liu, Enhua Wu
2010SIGGRAPHFast soft shadow by depth peeling.Xuehui Liu, Xiaoguang Hao, Meng-Cheng Huang, Fang Liu, Mingquan Zhou, Hanqiu Sun, Enhua Wu
2009SIGGRAPHBucket depth peeling.Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu
2009SIGGRAPHSingle pass depth peeling via CUDA rasterizer.Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu
2009SiggraphACUDA renderer: a programmable graphics pipeline.Fang Liu, Meng-Cheng Huang, Xuehui Liu, Enhua Wu
2007VRSTStable and efficient miscible liquid-liquid interactions.Hongbin Zhu, Kai Bao, Enhua Wu, Xuehui Liu
2006CGIInteractively Rendering Dynamic Caustics on GPU.Baoquan Liu, Enhua Wu, Xuehui Liu
2006CWSimulation of Fluid Dynamics and Interactions.Enhua Wu, Hongbin Zhu, Xuehui Liu, Youquan Liu
2006ICCSAPerception-Guided Simplification for Real Time Navigation of Very Large-Scale Terrain Environments.Sheng Li, Junfeng Ji, Xuehui Liu, Guoping Wang, Enhua Wu
2005CGIDynamic LOD on GPU.Junfeng Ji, Enhua Wu, Sheng Li, Xuehui Liu
2005ICCSAInteractive Transmission of Highly Detailed Surfaces.Junfeng Ji, Sheng Li, Enhua Wu, Xuehui Liu
2004CGIP-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach.Junfeng Ji, Sheng Li, Xuehui Liu, Enhua Wu
2004PGReal-Time 3D Fluid Simulation on GPU with Complex Obstacles.Youquan Liu, Xuehui Liu, Enhua Wu
2003PGFeature-Based Visibility-Driven CLOD for Terrain.Sheng Li, Xuehui Liu, Enhua Wu
2002PGA Hybrid Representation of Environment Models in Image-Based Real Time Walkthrough.Yanci Zhang, Xuehui Liu, Enhua Wu
2000VRSTA hybrid method of image synthesis in IBR for novel viewpoints.Xuehui Liu, Hanqiu Sun, Enhua Wu