| 2026 | HCI | Struggle as Flow: Challenge, Design, and Experience in Soulslike Games. | Zhehao Sun, Yuanyuan Xu, Chi Zhen, Yin-Shan Lin, Miles Thorogood, Patricia Lasserre, Aleksandra Dulic, Megan Smith |
| 2026 | HCI | Mapping Ecological Empathy: A Semantic Network Analysis of Player Perceptions in 3D Environmental Education Games. | Yuanyuan Xu, Zhehao Sun, Chi Zhen, Yin-Shan Lin, Miles Thorogood, Megan Smith, Patricia Lasserre, Aleksandra Dulic |
| 2025 | CBMI | Rethinking Wine Tasting for Chinese Consumers: A Service Design Approach Enhanced by Multimodal Personalization. | Xinyang Shan, Yuanyuan Xu, Tian Xia, Yin-Shan Lin |
| 2025 | HCI | Designing Wine Tasting Experiences for All: The Role of Human Diversity and Personal Food Memory. | Xinyang Shan, Yuanyuan Xu, Yuqing Wang, Tian Xia, Yin-Shan Lin |
| 2024 | HCI | Cross-Cultural Implications of Large Language Models: An Extended Comparative Analysis. | Xinyang Shan, Yuanyuan Xu, Yining Wang, Yin-Shan Lin, Yunshi Bao |
| 2024 | HCI | AI-Enhanced Tools for Cross-Cultural Game Design: Supporting Online Character Conceptualization and Collaborative Sketching. | Yuanyuan Xu, Xinyang Shan, Yin-Shan Lin, Jinyin Wang |