| 2018 | ICMI | RainCheck: Overcoming Capacitive Interference Caused by Rainwater on Smartphones. | Ying-Chao Tung, Mayank Goel, Isaac Zinda, Jacob O. Wobbrock |
| 2015 | CHI | TranSection: Hand-Based Interaction for Playing a Game within a Virtual Reality Game. | Po-Wei Lee, Han-Yu Wang, Ying-Chao Tung, Jhe-Wei Lin, Andries Valstar |
| 2015 | CHI | FlickBoard: Enabling Trackpad Interaction with Automatic Mode Switching on a Capacitive-sensing Keyboard. | Ying-Chao Tung, Ta Yang Cheng, Neng-Hao Yu, Chiuan Wang, Mike Y. Chen |
| 2015 | CHI | User-Defined Game Input for Smart Glasses in Public Space. | Ying-Chao Tung, Chun-Yen Hsu, Han-Yu Wang, Silvia Chyou, Jhe-Wei Lin, Pei-Jung Wu, Andries Valstar, Mike Y. Chen |
| 2014 | CHI | Mute robot: cooperative gameplay through body language communication. | Chun-Yen Hsu, Ying-Chao Tung, Wei-Han Wang, Han-Yu Wang |
| 2014 | CHI | Touchsense: expanding touch input vocabulary using different areas of users' finger pads. | Da-Yuan Huang, Ming-Chang Tsai, Ying-Chao Tung, Min-Lun Tsai, Yen-Ting Yeh, Li-Wei Chan, Mike Y. Chen, Yi-Ping Hung |
| 2014 | CHI | TouchSense: expanding touchscreen input vocabulary using different areas of users' finger pads. | Da-Yuan Huang, Ming-Chang Tsai, Ying-Chao Tung, Min-Lun Tsai, Yen-Ting Yeh, Li-Wei Chan, Yi-Ping Hung, Mike Y. Chen |
| 2014 | ICMI | Glass Shooter: Exploring First-Person Shooter Game Control with Google Glass. | Chun-Yen Hsu, Ying-Chao Tung, Han-Yu Wang, Silvia Chyou, Jer-Wei Lin, Mike Y. Chen |
| 2014 | UIST | FlickBoard: enabling trackpad interaction with automatic mode switching on a capacitive-sensing keyboard. | Ying-Chao Tung, Ta Yang Cheng, Neng-Hao Yu, Mike Y. Chen |