Youichiro Miyake
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
6
Venues
2
Active years
2015–2017
Best venue rank
A*
Where they publish
Papers
6 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2017 | SiggraphA | How to build a fantasy world based on reality: a case study of Final Fantasy XV: part II. | Isamu Hasegawa, Tomohiro Hasegawa, Kazutaka Kurosaka, Akihiko Kishi, Akira Iwasawa, Youichiro Miyake |
| 2016 | SIGGRAPH | Final fantasy XV: pulse and traction of characters. | Noriyuki Imamura, Youji Shirakami, Kousuke Namiki, Prasert Prasertvithyakarn, Takanori Yokoyama, Youichiro Miyake |
| 2016 | SIGGRAPH | Square Enix AI academy: AI workshop for blackboard architecture. | Youichiro Miyake |
| 2015 | SIGGRAPH | AI techniques for contemporary digital games. | Youichiro Miyake |
| 2015 | SIGGRAPH | Square Enix AI academy: AI workshop for blackboard architecure. | Youichiro Miyake |
| 2015 | SIGGRAPH | Square enix AI academy: a seminar series for the introduction of digital game AI. | Youichiro Miyake |