| 2024 | CHI | QuadStretcher: A Forearm-Worn Skin Stretch Display for Bare-Hand Interaction in AR/VR. | Taejun Kim, Youngbo Aram Shim, Youngin Kim, Sunbum Kim, Jaeyeon Lee, Geehyuk Lee |
| 2022 | CHI | QuadStretch: A Forearm-wearable Multi-dimensional Skin Stretch Display for Immersive VR Haptic Feedback. | Youngbo Aram Shim, Taejun Kim, Geehyuk Lee |
| 2022 | SiggraphA | QuadStretch: A Forearm-wearable Skin Stretch Display for Immersive VR Experience. | Youngbo Aram Shim, Taejun Kim, Sangyoon Lee, Sunbum Kim, Geehyuk Lee |
| 2022 | VRST | Exploration of Form Factor and Bimanual 3D Manipulation Performance of Rollable In-hand VR Controller. | Sunbum Kim, Youngbo Aram Shim, Geehyuk Lee |
| 2021 | CHI | Heterogeneous Stroke: Using Unique Vibration Cues to Improve the Wrist-Worn Spatiotemporal Tactile Display. | Taejun Kim, Youngbo Aram Shim, Geehyuk Lee |
| 2020 | UIST | FS-Pad: Video Game Interactions Using Force Feedback Gamepad. | Youngbo Aram Shim, Keun-Woo Park, Sangyoon Lee, Jeongmin Son, Taeyun Woo, Geehyuk Lee |
| 2018 | CHI | Exploring Multimodal Watch-back Tactile Display using Wind and Vibration. | Youngbo Aram Shim, Jaeyeon Lee, Geehyuk Lee |
| 2018 | CHI | Exploring Multimodal Watch-back Tactile Display using Wind and Vibration. | Youngbo Aram Shim, Jaeyeon Lee, Geehyuk Lee |
| 2018 | UIST | Demonstrating Gamepad with Programmable Haptic Texture Analog Buttons. | Youngbo Aram Shim, Geehyuk Lee |