| 2026 | SIGGRAPH | CheerleadAR: Pretraining Support for Cheerleading Stunts using Augmented Reality. | Mizuki Akiyama, Christian Sandor, Yuki Igarashi |
| 2025 | SIGGRAPH | Pretraining Support for Cheerleading Stunts using Virtual Reality. | Mizuki Akiyama, Christian Sandor, Yuki Igarashi |
| 2025 | UIST | Context-Preserving Content Replacement for Privacy Protection in Screen Sharing with Generative AI. | Rimi Makita, Kaori Ikematsu, Yuki Igarashi |
| 2024 | CHI | FoodSkin: Fabricating Edible Gold Leaf Circuits on Food Surfaces. | Kunihiro Kato, Kaori Ikematsu, Hiromi Nakamura, Hinako Suzaki, Yuki Igarashi |
| 2024 | UIST | ScreenConcealer: Privacy-protection System with Obfuscations for Screen Sharing. | Mizuki Ishida, Kaori Ikematsu, Yuki Igarashi |
| 2023 | CHI | Demonstrating FoodSkin: A Method for Creating Electronic Circuits on Food Surfaces by Using Edible Gold Leaf for Enhancement of Eating Experience. | Kunihiro Kato, Ami Motomura, Kaori Ikematsu, Hiromi Nakamura, Yuki Igarashi |
| 2022 | TEI | Paper-Woven Circuits: Fabrication Approach for Papercraft-based Electronic Devices. | Kunihiro Kato, Kaori Ikematsu, Yuki Igarashi, Yoshihiro Kawahara |
| 2020 | SIGGRAPH | Podiy: A Design and Production Support System for Pouch. | Yuki Ikeda, Yuki Igarashi |
| 2020 | SOFSEM | AOBA: An Online Benchmark Tool for Algorithms in Stringology. | Ryu Wakimoto, Satoshi Kobayashi, Yuki Igarashi, Davaajav Jargalsaikhan, Diptarama Hendrian, Ryo Yoshinaka, Ayumi Shinohara |
| 2018 | SiggraphA | Interactive modeling for craft band design. | Yuki Igarashi |
| 2018 | SOFSEM | New Variants of Pattern Matching with Constants and Variables. | Yuki Igarashi, Diptarama, Ryo Yoshinaka, Ayumi Shinohara |
| 2016 | PG | Computational Design of Iris Folding Patterns. | Yuki Igarashi, Takeo Igarashi, Jun Mitani |
| 2016 | SIGGRAPH | An interactive system for original necklace design. | Yuki Igarashi, Tsubasa Hiyama, Kaoru Arakawa |
| 2015 | APCC | A feasibility study of plug-in type RF tag localization system for handheld UHF RFID reader/writers. | Masato Miyazawa, Yuki Igarashi, Jin Mitsugi |
| 2015 | SIGGRAPH | Patchy: an interactive patchwork design system. | Yuki Igarashi, Jun Mitani |
| 2013 | SIGGRAPH | Interactive card weaving design and construction. | Yuki Igarashi, Jun Mitani |
| 2013 | SIGGRAPH | Interactive card weaving design and construction. | Yuki Igarashi, Jun Mitani |
| 2012 | SIGGRAPH | Interactive hexagonal mesh editing for beadwork design. | Yuki Igarashi, Takeo Igarashi, Jun Mitani |
| 2011 | SiggraphA | Beady: interactive beadwork design and construction. | Yuki Igarashi, Takeo Igarashi, Jun Mitani |
| 2010 | SIGGRAPH | DECO: a designing editor for line stone decoration. | Yuki Igarashi |
| 2010 | SIGGRAPH | Designing a new toy to fit other toy pieces: a shape-matching toy design based on existing building blocks. | Yuki Igarashi, Hiromasa Suzuki |
| 2008 | SIGGRAPH | Automatically adding seam allowance to cloth pattern. | Yuki Igarashi, Takeo Igarashi, Hiromasa Suzuki |