| 2024 | HCI | Developing a Teacher Self-Reflection E-portfolio Platform for the Improvement of Noticing Skills of Childcare Teachers. | Soojung Kim, Yun Gil Lee |
| 2024 | HCI | Developing a Voxel-Based Semantic Segmentation Technology for Human Behavior Representation in an Atypical Architectural Design. | Yun Gil Lee, Jong Woo Lee, Jae Hyeong Go, Young Hyun Koh, Kyung Ryul Maeng |
| 2023 | HCI | Developing a Human Behavior Simulation Technology Based on Multiuser Immersive Virtual Reality in an Atypical Architectural Design Process. | Jong Woo Lee, Jung Do Kim, Jae Hyoung Go, Yeong Song Jang, Yun Gil Lee |
| 2022 | HCI | Developing Human Behavior Simulation Technology that Considers Pedestrians' Physical Characteristics in Atypical Architectural Spaces. | Hong Jung Kim, Hyun Seo Jang, Ho Min Jo, Yeong Song Jang, Yun Gil Lee |
| 2022 | HCI | Developing Human-Figured Agent Technology that Responds to Sudden Changes in External Situations in Atypical Architectural Spaces for Advanced Human Behavior Simulation. | Yun Gil Lee, Ho Min Jo, Hyun Seo Jang, Yeong Song Jang, Hong Jung Kim |
| 2021 | HCI | Developing a Virtual Agent that Exhibits Behavioral Conformity as a Social Interaction in the Atypical Architectural Space. | Hong Jung Kim, Ho Min Jo, Hyun Seo Jang, Su Jin Kim, Yun Gil Lee |
| 2021 | HCI | Developing a Technology of Tracing a Trigger Spot for Human Behavior through Voxelization of Atypical Architectural Shapes. | Yun Gil Lee, Hyun Seo Jang, Su Jin Kim, Hong Jung Kim, Ho Min Jo |
| 2020 | HCI | Developing Autonomous Adaptive Behavior for Human Behavior Simulation of an Atypical Architectural Space. | Yun Gil Lee |
| 2020 | HCI | Developing a Deployment Technology for Virtual Users with an Autonomous Psychological Behavioral Simulation in Atypical Architectural Space. | Jimin Park, Hyangsun Lee, Sujin Kim, Yun Gil Lee |
| 2019 | HCI | ActoViz: A Human Behavior Simulator for the Evaluation of the Dwelling Performance of an Atypical Architectural Space. | Yun Gil Lee |
| 2018 | HCI | Developing a Human Behavior Simulation System Based on Geometry Affordance. | Yun Gil Lee |
| 2018 | HCI | Developing an Internet of Things (IoT) Service System Based on Spatial Context. | Hyo Jun Sim, Yun Gil Lee |
| 2016 | HCI | Developing a the Advanced IoT (Internet of Things) Technology Based on Spatial Information. | Mi Na Ra Jang, Chan Yang Suhr, Yun Gil Lee |
| 2016 | HCI | Developing a Design Supporting System in the Real-Time Manner for Low-Energy Building Design Based on BIM. | Yun Gil Lee |
| 2016 | HCI | Developing a Human Behavior Simulation Technology in the Real-Time Manner Based on BIM. | Changhoon Park, Yun Gil Lee |
| 2013 | HCI | The Effects of Online Multiuser Virtual Environments on Creative Motivation in Collaborative Design Studios. | Seung Wan Hong, Yun Gil Lee, Yehuda E. Kalay |
| 2013 | HCI | Developing a Human Figured Agent Interacting to Architectural Context for the Advanced Simulation of Human Behavior in the Built Environment. | Yun Gil Lee, Changhoon Park |
| 2013 | HCI | Developing a Performance-Based Design System with Semantic Interoperability. | Jae Wan Park, Yun Gil Lee |