| 2026 | AAAI | Clear Nights Ahead: Towards Multi-Weather Nighttime Image Restoration. | Yuetong Liu, Yunqiu Xu, Yang Wei, Xiuli Bi, Bin Xiao |
| 2026 | AAAI | DLVINet: Advancing Dual-Lens Video Inpainting Beyond Parallax Constraints. | Zhiliang Wu, Kun Li, Yunqiu Xu, Hehe Fan, Yi Yang |
| 2026 | ACL | MathFlow: Enhancing the Perceptual Flow of MLLMs for Visual Mathematical Problems. | Shuhang Chen, Hangjie Yuan, Yunqiu Xu, Pengwei Liu, Tao Feng, Jun Cen, Zeying Huang, Yi Yang |
| 2026 | MMM | GAS: Geometry-Appearance Synergy for Consistent Video Customization. | Heng Jia, Na Zhao, Yunqiu Xu, Linchao Zhu, Yi Yang |
| 2025 | ICCV | MC-Bench: A Benchmark for Multi-Context Visual Grounding in the Era of MLLMs. | Yunqiu Xu, Linchao Zhu, Yi Yang |
| 2024 | IJCNN | Continual Learning for Temporal-Sensitive Question Answering. | Wanqi Yang, Yunqiu Xu, Yanda Li, Kunze Wang, Binbin Huang, Ling Chen |
| 2023 | EACL | Self-imitation Learning for Action Generation in Text-based Games. | Zijing Shi, Yunqiu Xu, Meng Fang, Ling Chen |
| 2023 | ICLR | Stay Moral and Explore: Learn to Behave Morally in Text-based Games. | Zijing Shi, Meng Fang, Yunqiu Xu, Ling Chen, Yali Du |
| 2022 | ACL | Fire Burns, Sword Cuts: Commonsense Inductive Bias for Exploration in Text-based Games. | Dongwon Ryu, Ehsan Shareghi, Meng Fang, Yunqiu Xu, Shirui Pan, Gholamreza Haffari |
| 2022 | ACL | Perceiving the World: Question-guided Reinforcement Learning for Text-based Games. | Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Joey Tianyi Zhou, Chengqi Zhang |
| 2022 | CVPR | H2FA R-CNN: Holistic and Hierarchical Feature Alignment for Cross-domain Weakly Supervised Object Detection. | Yunqiu Xu, Yifan Sun, Zongxin Yang, Jiaxu Miao, Yi Yang |
| 2021 | EMNLP | Generalization in Text-based Games via Hierarchical Reinforcement Learning. | Yunqiu Xu, Meng Fang, Ling Chen, Yali Du, Chengqi Zhang |
| 2019 | CVPR | Histogram Learning in Image Contrast Enhancement. | Bin Xiao, Yunqiu Xu, Han Tang, Xiuli Bi, Weisheng Li |