| 2026 | Trinity: Exploiting Latency Sensitivity to Improve Quality of Experience on Cloud VR Gaming. | Lingzhi Zhao, Yongqiang Gui, Yanyan Suo, Sandesh Dhawaskar Sathyanarayana, Ruixiao Zhang, Klara Nahrstedt, Shu Shi |
| 2026 | Lag-Busting WebRTC: L4S-Enabled Adaptive Video Streaming. | Yu You, Chia-Yu Chang, Koen De Schepper |
| 2026 | Camera-Ready? Exploring Transport-Layer Performance Limits with GigE Vision. | Malte Wehmeier, Eric Lanfer, Kathrin Elmenhorst, Nils Aschenbruck |
| 2026 | P-GSVC: Layered Progressive 2D Gaussian Splatting for Scalable Image and Video. | Longan Wang, Yuang Shi, Wei Tsang Ooi |
| 2026 | Depth-Aware Adaptive Video Streaming for Safe and Efficient Remote Autonomous Vehicle Supervision. | Ritik Vaishnav, Arani Bhattacharya |
| 2026 | Next-Generation Video QoE Optimization: Bridging Metrics and Perception in DASH ABR. | Syed Uddin |
| 2026 | Research Proposal: Non-intrusive Stress Recognition using Multimodality Deep Learning. | Chau Thi Thuy Tran, Carsten Griwodz, Kai Morgan Kjlerbakken, agri Erdem, Anis Yazidi |
| 2026 | SPARC: Proximity-aware Scheduling of AR Mapping and Cloud-based GenAI Upsampling for Efficient Multi-User SLAM. | Shneka Muthu Kumara Swamy, Mallesham Dasari, Nicholas Mastronarde, Jacob Chakareski |
| 2026 | LMG: Efficient Streaming of Layered Mesh-Gaussian 3D Scenes. | Yuan-Chun Sun, Guodong Chen, Sam Ziaie Kondori, Mallesham Dasari, Cheng-Hsin Hsu |
| 2026 | MARs: Multi-Scale Convolution-Attention residual Fusion for Video Summarization. | Joon-Seok Song, Juyeob Lee, Eunil Park |
| 2026 | CADENCE: A Multi-Agent CDN Steering and Experimentation Platform for Dash.js. | Jashanjot Singh Sidhu, Mohammad Parsa Toopchinezhad, Abdelhak Bentaleb |
| 2026 | TAROT: Towards Optimization-Driven Adaptive FEC Parameter Tuning for Video Streaming. | Jashanjot Singh Sidhu, Aman Sahu, Abdelhak Bentaleb |
| 2026 | NAVIS: Web-Native Interactive Visualization of Dynamic Point-Cloud Video. | Jashanjot Singh Sidhu, Jeremy Ouellette, Abdelhak Bentaleb |
| 2026 | CADENCE: Collaborative Multi-Agent Dual-Objective Framework for Intelligent CDN Selection. | Jashanjot Singh Sidhu, Chidambar Joshi, Abdelhak Bentaleb |
| 2026 | QUEST-PCC: A Reference Dataset for Content-Aware V-PCC Streaming and Compression. | Jashanjot Singh Sidhu, Abdelhak Bentaleb, Ahmed Hamza, Srinivas Gudumasu |
| 2026 | VIDEA-Dublin Dataset: 8K 60FPS Video Sequences for Analysis and Development. | Tariq Al Shoura, Ali Mollaahmadi Dehaghi, Reza Razavi, Mohammad Moshirpour |
| 2026 | PRISM: Patch-Aware Reinforcement Intelligence for Strategic Multipath. | Jyoti Shokhanda, Arani Bhattacharya |
| 2026 | ReLadder: A Network-Adaptive and QoE-Optimizing Bitrate Ladder Adjusting Framework. | Renfei Shang, Chen Liu, Si Chen, Lemei Huang, Tongyu Dai, Wenhao Zhang |
| 2026 | NILO: Nested Iterative Optimization for Video Bitrate Ladder Construction. | Sagar Bharadwaj Kalasibail Seetharam, Renata Teixeira, Xiaoqing Zhu, Kyle Swanson, Srinivasan Seshan |
| 2026 | SportSBD: Shot Boundary Detection in Sports Footage. | Mehdi Houshmand Sarkhoosh, Cise Midoglu, Saeed Shafiee Sabet, Tomas Kupka, Dag Johansen, Pl Halvorsen |
| 2026 | MultiSenseVR: An open multimodal dataset for human pose estimation and perception in interactive VR. | Javad Sameri, Nabeel Nisar Bhat, Filip De Turck, Rafael Berkvens, Jeroen Famaey, Maria Torres Vega |
| 2026 | Unified Compression of Point Cloud Geometry and Attributes through Variable-Rate Conditioning. | Michael Rudolph, Aron Riemenschneider, Amr Rizk |
| 2026 | GameLab: AI-Enabled Cloud Gaming Testbed. | Haseeb Ur Rehman, Shervin Shirmohammadi, Ihab Amer, Mohamed Hefeeda |
| 2026 | Ink Voyage: An Immersive Embodied Experience of Landscape Paintings Based on Inertial Motion Capture. | Jinfan Qian, Xin Ge, Xiaojiao Chen, Yuyang Wang |
| 2026 | Delivering Layered Object-Based Media using WebAssembly with Selective Cloud Rendering. | Barry Porter, Rajiv Ramdhany, Nicholas J. P. Race |