| 2009 | GuideView: a system for developing structured, multimodal, multi-platform persuasive applications. | M. Sriram Iyengar, Jose F. Florez-Arango, Carlos A. Garcia |
| 2009 | Understanding persuasive software functionality in practice: a field trial of polar FT60. | Marja Harjumaa, Katarina Segersthl, Harri Oinas-Kukkonen |
| 2009 | Can ambient persuasive technology persuade unconsciously?: using subliminal feedback to influence energy consumption ratings of household appliances. | Jaap Ham, Cees J. H. Midden, Femke Beute |
| 2009 | Geocaching in a persuasive perspective. | Lasse Burri Gram-Hansen |
| 2009 | The persuasive qualities of maps. | Louise Nrgaard Glud, Anders Albrechtslund, Henrik Harder |
| 2009 | The power score. | Maury Giles |
| 2009 | 10 uses of texting to improve health. | B. J. Fogg, Enrique Allen |
| 2009 | Creating persuasive technologies: an eight-step design process. | B. J. Fogg |
| 2009 | The Behavior Grid: 35 ways behavior can change. | B. J. Fogg |
| 2009 | A behavior model for persuasive design. | B. J. Fogg |
| 2009 | Three possible futures for persuasive technology. | B. J. Fogg |
| 2009 | Generating a sense of community in a graduate educational setting through persuasive technology. | Daniel Firpo, Sumonta Kasemvilas, Peter Ractham, Xuesong Zhang |
| 2009 | Factors that persuade continued use of Facebook among new members. | Susan Shepherd Ferebee, James Wayne Davis |
| 2009 | The portal monitor: a privacy-enhanced event-driven system for elder care. | John F. Duncan, L. Jean Camp, William R. Hazlewood |
| 2009 | Design methods for ethical persuasive computing. | Janet Davis |
| 2009 | Communication-based influence components model. | Brian Cugelman, Mike Thelwall, Phil Dawes |
| 2009 | Designing for persuasion: mobile services for health behavior change. | Sunny Consolvo, Kendra Markle, Kevin Patrick, Kara Chanasyk |
| 2009 | Goal-setting considerations for persuasive technologies that encourage physical activity. | Sunny Consolvo, Predrag V. Klasnja, David W. McDonald, James A. Landay |
| 2009 | The screen consumption quotient. | Neal M. Burns |
| 2009 | Designing games to motivate physical activity. | Shlomo Berkovsky, Dipak Bhandari, Stephen Kimani, Nathalie Colineau, Ccile Paris |
| 2009 | Buzz, fuzz and numbers that really matter. | Blaine Baggett |
| 2009 | A theory-based framework for evaluating exergames as persuasive technology. | Marc A. Adams, Simon J. Marshall, Lindsay Dillon, Susan Caparosa, Ernesto Ramirez, Justin Phillips, Gregory J. Norman |
| 2008 | Six Patterns for Persuasion in Online Social Networks. | G. Michael Weiksner, B. J. Fogg, Xingxin Liu |
| 2008 | Persuasive Technology Design - A Rhetorical Approach. | Kristian Trning |
| 2008 | Network Awareness, Social Context and Persuasion. | Donald Steiny |