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Game thinking and digital culture of students in Kazakhstan: an empirical analysis of readiness for gamification and artificial intelligence in the educational process.

Anar Tanabayeva, Symbat Nurakhmetova, Assem Mukhanbet, Aiym Toktarbaeva, Nargiz Abdulina, Nazken Abdykaimova

Year2026
ProceedingsANT/EDI40

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