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Case Study: Game-Based Learning of SPI Manifesto Behavior and Attitude Transformation Using Small-step Good Practices in the "Sugoroku" Game.

So Norimatsu, Makoto Oomori, Keiko Mizuta, Aiichiro Niwa, Yoshiyuki Anan, Kiyoshi Endo

Year2024
ProceedingsEuroSPI (2)

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