Extensions for 3D Graphics Rendering Engine Used for Direct Tessellation of Spline Surfaces.
Adrian Sfarti, Brian A. Barsky, Todd J. Kosloff, Egon C. Pasztor, Alex Kozlowski, Eric Roman, Alex Perelman
VenueMulticonferenceICCS
Year2006
ProceedingsInternational Conference on Computational Science (2)
DBLP recordconf/iccS/SfartiBKPKRP06 ↗
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