Impact of the availability of gamified e-guides on museum visit intention.
Beata Bieszk-Stolorz, Krzysztof Dmytrw, Jurgita Eglinskiene, Susanne Marx, Agnieszka Miluniec, Karolina Muszynska, Grazyna Niedoszytko, Weronika Podlesinska, Attila v. Rostovnyi, Jakub Swacha, Ren Larsen Vilsholm, Senija Vurzer
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