Improving GPU particle filter with shader model 3.0 for visual tracking.
Antonio S. Montemayor, Bryson R. Payne, Juan Jos Pantrigo, Ral Cabido, ngel Snchez, Felipe Fernndez
VenueA*SIGGRAPH
Year2006
ProceedingsSIGGRAPH Research Posters
DBLP recordconf/siggraph/MontemayorPPCSF06 ↗
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