Aaron Isaksen
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
8
Venues
5
Active years
2000–2018
Best venue rank
A*
Where they publish
Papers
8 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2018 | FDG | Drawing without replacement as a game mechanic. | Fernando de Mesentier Silva, Christoph Salge, Aaron Isaksen, Julian Togelius, Andy Nealen |
| 2017 | AAAI | Depth in Strategic Games. | Frank Lantz, Aaron Isaksen, Alexander Jaffe, Andy Nealen, Julian Togelius |
| 2016 | AAAI | Playing Games Across the Superintelligence Divide. | Aaron Isaksen, Julian Togelius, Frank Lantz, Andy Nealen |
| 2016 | DIGRA | A Statistical Analysis of Player Improvement and Single-Player High Scores. | Aaron Isaksen, Andy Nealen |
| 2016 | IJCAI | Computer-Aided Game Design: Doctoral Consortium Research Abstract. | Aaron Isaksen |
| 2016 | IJCAI | Modifying MCTS for Human-Like General Video Game Playing. | Ahmed Khalifa, Aaron Isaksen, Julian Togelius, Andy Nealen |
| 2015 | FDG | Exploring Game Space Using Survival Analysis. | Aaron Isaksen, Daniel Gopstein, Andrew Nealen |
| 2000 | SIGGRAPH | Dynamically reparameterized light fields. | Aaron Isaksen, Leonard McMillan, Steven J. Gortler |