| 2026 | VR | Gaze-Driven User Identification in Affective VR Tasks. | Bhoj B. Karki, Bharat KC, Adil Khokhar, Christoph W. Borst |
| 2025 | VR | Emotion Recognition in Interactive VR Tasks and in 360VR Videos with Transformer-Based Approach and Multimodal Sensing. | Bharat KC, Bhoj B. Karki, Adil Khokhar, Jason W. Woodworth, Christoph W. Borst |
| 2025 | VR | Enhancing Collaborative Dataset Exploration in VR: The Impact of Gaze Visualization on Tutors' Spatial Guidance and Communication. | Adil Khokhar, Christoph W. Borst, Md Istiak Jaman Ami, Niloofar Heidarikohol |
| 2024 | VR | Attention Guidance In The Wild: An Experiment Testing Visual Guidance Cues for VR Field Trips at High Schools. | Jason W. Woodworth, Adil Khokhar, Yitoshee Rahman, Arun K. Kulshreshth, Christoph W. Borst |
| 2023 | VR | [DC] Improving Guidance for Pedagogical Agents in Educational VR. | Adil Khokhar |
| 2022 | EGVE | Towards Improving Educational Virtual Reality by Classifying Distraction using Deep Learning. | Adil Khokhar, Christoph W. Borst |
| 2022 | ISMAR | Evaluating Modifying Teacher Avatar Clip Sequencing Based on Eye-Tracked Visual Attention in Educational VR. | Adil Khokhar, Christoph W. Borst |
| 2020 | VR | Modified Playback of Avatar Clip Sequences Based on Student Attention in Educational VR. | Adil Khokhar, Andrew Yoshimura, Christoph W. Borst |
| 2019 | VR | Pedagogical Agent Responsive to Eye Tracking in Educational VR. | Adil Khokhar, Andrew Yoshimura, Christoph W. Borst |
| 2019 | VR | Eye-gaze-triggered Visual Cues to Restore Attention in Educational VR. | Andrew Yoshimura, Adil Khokhar, Christoph W. Borst |