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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2026Effects of Gestural Politeness on Comfort and Social Perception During Command-Based Interaction with Virtual Agents in Augmented Reality.Anthony Y. Zurita, Carter B. Nosek, Brandon Grill, Reggie Segovia, Fernanda Bufon, Alexandre Gomes de Siqueira
2026MAHJONG: An Augmented Reality Rehabilitation Serious Game for Motor-Cognitive Dual-Task Training in Older Adults.Yuchang Zuo, Boon Giin Lee
2026BoxCraft: Tangible Mixed Reality for CAD Modelling.Mohd Zubair, Vishal Bharti, Anmol Srivastava
2026A Tangible Mixed Reality System for 3D Modeling.Mohd Zubair, Vishal Bharti, Anmol Srivastava
2026DodgeUI: An Adaptive Interface for Mitigating Attentional Conflict via Implicit Motion Cues in Mobile AR.Yi Zou, Ao Yu, Ziming Li, Hai-Ning Liang, Pan Hui
2026Contextual Recovery: Guiding Hand Tracking Failures Recovery in Mixed Reality via VLM Reasoning.Yi Zou, Ziming Li, Hai-Ning Liang, Zhiming Hu
2026T-DDA: A Dynamic Programming-Based Framework for Team-Oriented Dynamic Difficulty Adjustment in Collaborative Environments.Ni Zifeng, Yang Zhang, Yichen Hong, Chaorui Tong, Shilong Liu, Yiping Wang, Tangjun Qu, Chao Zhou, Yulong Bian
2026Eye-Hand Interaction in XR Through the Lens of Instrumental Interaction.Qiushi Zhou, Ken Pfeuffer
2026Virtual Dai Realm: AI Mocap and XR Staging for Culturally-Situated Embodied Performance.Tianxing Zhou, Zihan Chen, Xiaoxuan Liu
2026Ink in Motion: Re-Drawing Beijing's Eight Sights Through Immersive Dance.Tianxing Zhou, Zihan Chen, Xiaoxuan Liu
2026Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users.Lijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Yuchen Fan, Boon Giin Lee, Matthew Pike, Alejandro Guerra-Manzanares
2026Investigation into the Effects of Autonomy and Emotional Environments on Sense of Agency in VR.Haoyun Zhao, Zhonghao Zhu, Wenxin Hu, Yue Liu
2026ScaleFree: Dynamic KDE for Multiscale Point Cloud Exploration in VR.Lixiang Zhao, Fuqi Xie, Tobias Isenberg, Hai-Ning Liang, Lingyun Yu
2026Understanding the Interplay of Cue Design, User Characteristics, and Environment on Gaze and Navigation in Mixed Reality.Yu Zhao, Jeanine K. Stefanucci, Sarah H. Creem-Regehr, Bobby Bodenheimer
2026A User-Friendly Accurate Bare-Handed Manipulation Technique for Distant Objects in Virtual Reality.Di Bill Zhao, Wolfgang Stuerzlinger
2026Bridging the Expressiveness Gap in Cross-Cultural Co-Creation Through AI-Augmented Extended Reality.Xiaoxuan Zhao, Mengting Lai, Wen Li, Shiyun Li, Pasquale Cascarano, Gustavo Marfia
2026BounceCoach: Real-Time Basketball Dribble Training with On-Site Large Language Model Guidance.Ruoyi Zhao, Li Hua, Yixuan Nan, Yiming Wang, Junxuan Bai, Jin Li, Feng Zhou
2026SocialNormVR: Designing Symmetrical Reality Testbeds for AI Agent Social Norm Evaluation.Shiyun Zhao, Xiaomeng Gao, Huiying Li, Tianyu Guo, Aijia Li, Zhenliang Zhang, Bo Dai
2026BlanchTouch: Bringing Fingertip Blanch Detection into Mixed Reality for Touch Input on Flat Surfaces.Guanghan Zhao, Yangyang Cai, Kazuyuki Fujita, Robert W. Lindeman, Yoshifumi Kitamura
2026Multimodal Emotion Perception for VR Dialogue: Towards Improved User Experience.Zirui Zhao
2026Chatting with Sheldon in VR: How Stylization and Voice Shape Trust in Celebrity Embodied Conversational Agents?Guangtao Zhang, Shen Peng, Yangbin Dai, Honglei Guo, Yang Gao, Lin Li, Tao Yu
2026Extend Your Horizon: A Device-Agnostic Surgical Tool Tracking Framework with Multi-View Optimization for Augmented Reality.Jiaming Zhang, Mingxu Liu, Hongchao Shu, Ruixing Liang, Yihao Liu, Ojas Taskar, Amir Kheradmand, Mehran Armand, Alejandro Martin-Gomez
2026Learning by Teaching a Self-Representation Agent: A Self-Guided Learning Framework for Human-Teachable Agent Interaction.Zhenhao Zhang, Wei Lin, Tangjun Qu, Shilong Liu, Yichen Hong, Chaorui Tong, Ni Zifeng, Chao Zhou, Yulong Bian
2026SpatiaLLM: A Multi-Agent Framework for Adaptive and User-Aware Mixed Reality Content Placement.Yueze Zhang, Nianhua Liu
2026SentiSing: A Real-Time Affective Feedback System for Immersive Karaoke in Virtual Reality.Qingzhu Zhang
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Comparable venues

Other A*/A conferences filed under the same field of research.