Adrian J. Clark
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
18
Venues
8
Active years
2011–2025
Best venue rank
A*
Where they publish
Papers
18 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | ISMAR | From Informing to Instructing: The Impact of AI-driven Visualisation on Decision-Making in Extended Reality. | Ze Dong, Binyang Han, Jingjing Zhang, Barrett Ens, Adrian J. Clark, Thammathip Piumsomboon |
| 2025 | ISMAR | Guiding, Not Deciding: User Preferences in AI-Assisted Roles. | Ze Dong, Binyang Han, Jingjing Zhang, Kazuyuki Fujita, Robert W. Lindeman, Barrett Ens, Adrian J. Clark, Thammathip Piumsomboon |
| 2023 | VR | Vibro-tactile Feedback for Dial Interaction using an Everyday Object in Augmented Reality. | Mac Greenslade, Adrian J. Clark, Zhe Chen, Stephan G. Lukosch |
| 2022 | VR | User-Defined Interaction Using Everyday Objects for Augmented Reality First Person Action Games. | Mac Greenslade, Adrian J. Clark, Stephan G. Lukosch |
| 2020 | CHI | A Comparison of Surface and Motion User-Defined Gestures for Mobile Augmented Reality. | Ze Dong, Thammathip Piumsomboon, Jingjing Zhang, Adrian J. Clark, Huidong Bai, Robert W. Lindeman |
| 2015 | IVCNZ | Novel methods for reflective symmetry detection in scanned 3D models. | Matthew Stephenson, Adrian J. Clark, Richard D. Green |
| 2014 | ISMAR | Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. | Thammathip Piumsomboon, David Altimira, Hyungon Kim, Adrian J. Clark, Gun A. Lee, Mark Billinghurst |
| 2014 | ISMAR | G-SIAR: Gesture-speech interface for augmented reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst |
| 2013 | CHI | User-defined gestures for augmented reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | Interact | User-Defined Gestures for Augmented Reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | ISMAR | KITE: Platform for mobile Augmented Reality gaming and interaction using magnetic tracking and depth sensing. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst |
| 2013 | VR | An advanced interaction framework for augmented reality based exposure treatment. | Sam Corbett-Davies, Andreas Dnser, Richard D. Green, Adrian J. Clark |
| 2012 | IVCNZ | Physically interactive tabletop augmented reality using the Kinect. | Sam Corbett-Davies, Richard D. Green, Adrian J. Clark |
| 2011 | DICTA | Optical-Flow Perspective Invariant Registration. | Adrian J. Clark, Richard D. Green |
| 2011 | ISMAR | An interactive augmented reality coloring book. | Adrian J. Clark, Andreas Dnser, Raphal Grasset |
| 2011 | OZCHI | Seamless interaction in space. | Adrian J. Clark, Andreas Dnser, Mark Billinghurst, Thammathip Piumsomboon, David Altimira |
| 2011 | SiggraphA | An interactive augmented reality coloring book. | Adrian J. Clark, Andreas Dnser, Raphal Grasset |
| 2011 | SiggraphA | Augmented reality micromachines. | Adrian J. Clark, Thammathip Piumsomboon, Mark Billinghurst |