| 2024 | ICMI | Juicy Text: Onomatopoeia and Semantic Text Effects for Juicy Player Experiences. | milie Fabre, Katie Seaborn, Adrien Verhulst, Yuta Itoh, Jun Rekimoto |
| 2022 | ISMAR | Parallel Adaptation: Switching between Two Virtual Bodies with Different Perspectives Enables Dual Motor Adaptation. | Adrien Verhulst, Yasuko Namikawa, Shunichi Kasahara |
| 2022 | SiggraphA | Demonstrating Parallel Adaptation: How Switching between Two Virtual Bodies with Different Perspectives Enables Dual Motor Adaptation. | Adrien Verhulst, Yasuko Namikawa, Shunichi Kasahara |
| 2021 | ICMI | Digital Speech Makeup: Voice Conversion Based Altered Auditory Feedback for Transforming Self-Representation. | Riku Arakawa, Zendai Kashino, Shinnosuke Takamichi, Adrien Verhulst, Masahiko Inami |
| 2021 | ISMAR | Investigating Textual Visual Sound Effects in a Virtual Environment and their impacts on Object Perception and Sound Perception. | Thibault Fabre, Adrien Verhulst, Alfonso Balandra, Maki Sugimoto, Masahiko Inami |
| 2021 | SiggraphA | Virtual Whiskers: Cheek Haptic-Based Spatial Directional Guidance in a Virtual Space. | Fumihiko Nakamura, Adrien Verhulst, Kuniharu Sakurada, Masaaki Fukuoka, Maki Sugimoto |
| 2021 | SiggraphA | Parallel Ping-Pong: Demonstrating Parallel Interaction through Multiple Bodies by a Single User. | Kazuma Takada, Midori Kawaguchi, Yukiya Nakanishi, Akira Uehara, Mark Armstrong, Adrien Verhulst, Kouta Minamizawa, Shunichi Kasahara |
| 2020 | EGVE | WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. | Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2020 | SIGGRAPH | Feel it: Using Proprioceptive and Haptic Feedback for Interaction with Virtual Embodiment. | Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2020 | VR | Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. | Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito, Shunichi Kasahara, Masahiko Inami |
| 2020 | VR | Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. | Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka, Maki Sugimoto, Masahiko Inami |
| 2019 | EGVE | Real Time Remapping of a Third Arm in Virtual Reality. | Adam Drogemuller, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas, Masahiko Inami, Maki Sugimoto |
| 2019 | EGVE | FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms. | Masaaki Fukuoka, Adrien Verhulst, Fumihiko Nakamura, Ryo Takizawa, Katsutoshi Masai, Maki Sugimoto |
| 2019 | VR | Remapping a Third Arm in Virtual Reality. | Adam Drogemuller, Adrien Verhulst, Masahiko Inami, Benjamin Volmer, Maki Sugimoto, Bruce H. Thomas |
| 2019 | VR | Parasitic Body: Exploring Perspective Dependency in a Shared Body with a Third Arm. | Ryo Takizawa, Atsushi Hivarna, Adrien Verhulst, Katie Seaborn, Masaaki Fukuoka, Michiteru Kitazaki, Masahiko Inami, Maki Suqirnoto |
| 2019 | VR | Towards Robot Arm Training in Virtual Reality Using Partial Least Squares Regression. | Benjamin Volmer, Adrien Verhulst, Masahiko Inami, Adam Drogemuller, Maki Sugimoto, Bruce H. Thomas |
| 2019 | SiggraphA | FaceDrive: Facial Expression Driven Operation to Control Virtual Supernumerary Robotic Arms. | Masaaki Fukuoka, Adrien Verhulst, Fumihiko Nakamura, Ryo Takizawa, Katsutoshi Masai, Maki Sugimoto |
| 2019 | SiggraphA | Co-Limbs: An Intuitive Collaborative Control for Wearable Robotic Arms. | Guillaume Gourmelen, Adrien Verhulst, Benjamin Navarro, Tomoya Sasaki, Ganesh Gowrishankar, Masahiko Inami |
| 2017 | VR | A study on the use of an immersive virtual reality store to investigate consumer perceptions and purchase behavior toward non-standard fruits and vegetables. | Adrien Verhulst, Jean-Marie Normand, Cindy Lombard, Guillaume Moreau |