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Akihiko Shirai

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

25

Venues

8

Active years

2005–2023

Best venue rank

A*

Where they publish

Papers

25 indexed papers, newest first.

YearVenueTitleAuthors
2023SIGGRAPHAI-Assisted Avatar Fashion Show: Word-to-Clothing Texture Exploration and Motion Synthesis for Metaverse UGC.Kai Kohyama, Alexandre Berthault, Takuma Kato, Akihiko Shirai
2022CWEvaluation of time-shifted emotion through shared emoji reactions in a video watching experience.Yusuke Yamazaki, Takanori Horibe, Akihiko Shirai
2022SiggraphACross-platforming "School life metaverse" user experience.Takuma Kato, Tomosuke Nakano, Takanori Horibe, Miku Takemasa, Yusuke Yamazaki, Akihiko Shirai
2020VRAvatar Driven VR Society Trends in Japan.Liudmila Bredikhina, Takayuki Kameoka, Shogo Shimbo, Akihiko Shirai
2019IVAEvaluation of Avatar and Voice Transform in Programming E-Learning Lectures.Rex Hsieh, Akihiko Shirai, Hisashi Sato
2019SIGGRAPHEffectiveness of facial animated avatar and voice transformer in elearning programming course.Rex Hsieh, Akihiko Shirai, Hisashi Sato
2019SIGGRAPHNeck strap haptics: an algorithm for non-visible VR information using haptic perception on the neck.Yusuke Yamazaki, Shoichi Hasegawa, Hironori Mitake, Akihiko Shirai
2017SIGGRAPH"Real baby - real family": VR entertainment baby interaction system.Rex Hsieh, Yuya Mochizuki, Takaya Asano, Marika Higashida, Akihiko Shirai
2016EGVESimultaneous Socio-Spatial Shared Signage.Akihiko Shirai, Yuta Yamaguchi, Rex Hsieh, Hisataka Suzuki
2016HCISome Considerations of Age Estimation Method for "Augmented TV" Based on Posture of Gripping Tablet PC.Yuria Suzuki, Hiroyuki Kawakita, Michihiro Uehara, Toshio Nakagawa, Hiromitsu Nishimura, Akihiko Shirai
2016ICPRManga generator, a future of interactive manga media: invited talk paper.Akihiko Shirai
2015SIGGRAPHInnovation in the age of virtual reality through organizing international student competition.Akihiko Shirai, Jun Nishida, Daiki Sato, Kosuke Sato, Hikaru Takatori, Susumu Tachi
2015SIGGRAPHExPixel FPGA: multiplex hidden imagery for HDMI video sources.Hisataka Suzuki, Rex Hsieh, Ryotaro Tsuda, Akihiko Shirai
2014SIGGRAPHExPixel: PixelShader for multiplex-image hiding in consumer 3D flat panels.Hisataka Suzuki, Rex Hsieh, Akihiko Shirai
2013SIGGRAPHKinEmotion: context controllable emotional motion analysis method for interactive cartoon generator.Yuto Nara, Wataru Fujimura, Yukua Koide, Genki Kunitomi, Akihiko Shirai
2012SiggraphA2x3D: real time shader for simultaneous 2D/3D hybrid theater.Wataru Fujimura, Yukua Koide, Robert Songer, Takahiro Hayakawa, Akihiko Shirai, Kazuhisa Yanaka
2011SIGGRAPHGAMIC: exaggerated real time character animation control method for full-body gesture interaction systems.Hajime Misumi, Wataru Fujimura, Takayuki Kosaka, Motofumi Hattori, Akihiko Shirai
2011SiggraphAScritterHDR: multiplex-hidden imaging on high dynamic range projection.Koki Nagano, Takeru Utsugi, Kazuhisa Yanaka, Akihiko Shirai, Masayuki Nakajima
2011SiggraphASkeleton-based diverse creature design tool for mass production.Noriyuki Yamamoto, Nahomi Maki, Akihiko Shirai
2010SIGGRAPHA new "multiplex content" displaying system compatible with current 3D projection technology.Koki Nagano, Takeru Utsugi, Mika Hirano, Takeo Hamada, Akihiko Shirai, Masayuki Nakajima
2009SIGGRAPHWiiRemote programming: development experiences of interactive techniques that can be applied to education for young engineers.Akihiko Shirai, Simon Richir, Takuya Iwamoto, Takayuki Kosaka, Hidetaka Kimura
2007SIGGRAPHBaked crepe texture generation.Kaisei Sakurai, Akihiko Shirai, Fabien Goslin, Kazunori Miyata
2007SIGGRAPHWiiMedia: motion analysis methods and applications using a consumer video game controller.Akihiko Shirai, Erik Geslin, Simon Richir
2005SIGGRAPHA new real-time video synthesis method for virtual studio environments using GPU and projected screens.Akihiko Shirai, Masafumi Takahashi, Kiichi Kobayashi, Hideki Mitsumine, Simon Richir
2005SIGGRAPHDevelopment of robotic TV game player using haptic interface and GPU image recognition.Akihiko Shirai, Masafumi Takahashi, Kazunori Miyata, Makoto Sato, Simon Richir