| 2026 | VR | Multisensory Tiger Moth VR Flight Experience: Work-in-Progress. | Danel Ushkempirova, Kurt Debattista, Malcolm Barnes, Mark Evans, Alan Chalmers |
| 2024 | CGI | The Significance of Interaction in Determining Learning Outcomes in Serious Games. | Khairul Fadhli Mohammad, Alan Chalmers, Kurt Debattista |
| 2022 | MMSP | Object Detection for Autonomous Driving: High-Dynamic Range vs. Low-Dynamic Range Images. | Ismail Hakki Kocdemir, Ahmet Oguz Akyz, Alper Koz, Alan Chalmers, A. Aydin Alatan, Sinan Kalkan |
| 2021 | MMSP | HDR Image Construction from Trifocal Multiexposure Images. | Alper Koz, Baris Demirkili, Yunus Bilge Kurt, Ahmet Oguz Akyz, Sinan Kalkan, A. Aydin Alatan, Alan Chalmers |
| 2016 | CGI | Towards HDR Based Facial Expression Recognition under Complex Lighting. | Emmanuel O. Ige, Kurt Debattista, Alan Chalmers |
| 2014 | EGPGV | Collaborative High-fidelity Rendering over Peer-to-peer Networks. | Keith Bugeja, Kurt Debattista, Sandro Spina, Alan Chalmers |
| 2014 | PG | Scene Segmentation and Understanding for Context-Free Point Clouds. | Sandro Spina, Kurt Debattista, Keith Bugeja, Alan Chalmers |
| 2013 | ICIP | Selective local tone mapping. | Alessandro Artusi, Ahmet Oguz Akyz, Benjamin Roch, Despina Michael, Yiorgos Chrysanthou, Alan Chalmers |
| 2012 | EGPGV | Time-constrained Animation Rendering on Desktop Grids. | Vibhor Aggarwal, Kurt Debattista, Thomas Bashford-Rogers, Alan Chalmers |
| 2011 | SiggraphA | A selective approach for tone mapping high dynamic range content. | Alessandro Artusi, Despina Michael, Benjamin Roch, Yiorgos Chrysanthou, Alan Chalmers |
| 2009 | EGPGV | Time-constrained High-fidelity Rendering on Local Desktop Grids. | Vibhor Aggarwal, Kurt Debattista, Piotr Dubla, Thomas Bashford-Rogers, Alan Chalmers |
| 2009 | EGPGV | Wait-Free Shared-Memory Irradiance Cache. | Piotr Dubla, Kurt Debattista, Lus Paulo Santos, Alan Chalmers |
| 2009 | SIGGRAPH | High-dynamic-range video solution. | Alan Chalmers, Gerhard Bonnet, Francesco Banterle, Piotr Dubla, Kurt Debattista, Alessandro Artusi, Christopher Moir |
| 2009 | SIGGRAPH | Predictive rendering. | Alexander Wilkie, Andrea Weidlich, Marcus A. Magnor, Alan Chalmers |
| 2008 | EGPGV | High-Fidelity Rendering of Animations on the Grid: A Case Study. | Vibhor Aggarwal, Alan Chalmers, Kurt Debattista |
| 2007 | MUM | A physically-based client-server rendering solution for mobile devices. | Matt Aranha, Piotr Dubla, Kurt Debattista, Thomas Bashford-Rogers, Alan Chalmers |
| 2006 | EGPGV | Rendering on Demand. | Alan Chalmers, Kurt Debattista, Veronica Sundstedt, Peter William Longhurst, Richard Gillibrand |
| 2006 | EGPGV | Accelerating the Irradiance Cache through Parallel Component-Based Rendering. | Kurt Debattista, Lus Paulo Santos, Alan Chalmers |
| 2006 | SIGGRAPH | A dual funnel approximation for the appearance of translucent material. | Francesco Banterle, Alan Chalmers |
| 2006 | SIGGRAPH | The effect of rotational ego-motion on the perception of high fidelity animations. | G. Ellis, Alan Chalmers, Kurt Debattista |
| 2006 | SIGGRAPH | Exploiting perception in high-fidelity virtual environmentsAdditional presentations from the 24th course are available on the citation page. | Mashhuda Glencross, Alan Chalmers, Ming C. Lin, Miguel A. Otaduy, Diego Gutierrez |
| 2005 | MUM | Selective rendering quality for an efficient navigational aid in virtual urban environments on mobile platforms. | Maximino Bessa, Antnio Coelho, Alan Chalmers |
| 2005 | SIGGRAPH | Efficient physically-based perceptual rendering of participating media. | Diego Gutierrez, Oscar Anson, Francisco J. Sern, Veronica Sundstedt, Alan Chalmers |
| 2005 | WSCG | Snapshot: A Rapid Technique for Driving Global Illumination Rendering. | Peter William Longhurst, Kurt Debattista, Alan Chalmers |
| 2004 | MUM | Alternate feature location for rapid navigation using a 3D map on a mobile device. | Maximino Bessa, Antnio Coelho, Alan Chalmers |
| 2004 | SMC | HDR displays: a validation against reality. | Patrick Ledda, Alan Chalmers, Helge Seetzen |
| 2004 | SIGGRAPH | Cultural heritage and computer graphics: what are the issues? | David Arnold, Alan Chalmers, Holly E. Rushmeier, Katsushi Ikeuchi, Roberto Scopigno, Mark Mudge |
| 2004 | SIGGRAPH | Using computer graphics in archaeology: a struggle for educative science or to educate science? | Philippe Martinez, Alan Chalmers |
| 2003 | SIGGRAPH | A high fidelity reconstruction of ancient Egypt: the temple of Kalabsha. | Veronica Sundstedt, Alan Chalmers, Philippe Martinez |
| 2002 | Coordination | Extending the Matching Facilities of Linda. | George Wells, Alan Chalmers, Peter Clayton |
| 2002 | EuroPar | Realistic Rendering in Real-Time. | Alan Chalmers, Kirsten Cater |
| 2002 | SIGGRAPH | Perceptual tone mapping operators for high dynamic range scenes. | Patrick Ledda, Alan Chalmers, Greg Ward |
| 2002 | VRST | Selective quality rendering by exploiting human inattentional blindness: looking but not seeing. | Kirsten Cater, Alan Chalmers, Patrick Ledda |
| 2001 | VR | Tutorial 4: Usability Evaluation Techniques for Virtual Reality Technologies. | Stephen R. Ellis, Katerina Mania, Alan Chalmers, Mark Billinghurst, Anthony Steed |
| 2000 | WSCG | Improving the Hierarachical Stochastic Radiosity Algorithm. | Jackson Pope, Alan Chalmers |
| 1999 | SIGGRAPH | The mutable cursor: using the cursor as a descriptive and directive device in digital interactive stories. | Ella Tallyn, Alan Chalmers, Scott Pitkethly |
| 1996 | PDPTA | Load Balancinf for Interactive Volume Visualization. | Cemal Kse, Alan Chalmers |