| 2017 | EDUCON | Pattern oriented card game development: SOFTTY - A card game for academic learning of software testing. | Alexander Soska, Jrgen Mottok, Christian Wolff |
| 2016 | EDUCON | An experimental card game for software testing: Development, design and evaluation of a physical card game to deepen the knowledge of students in academic software testing education. | Alexander Soska, Jrgen Mottok, Christian Wolff |
| 2015 | EDUCON | Reconstructing students' subjective theories on self-directed learning a qualitative research approach in Software Engineering education. | Susanne Knorl, Alexander Soska, Irmgard Schroll-Decker, Jrgen Mottok |
| 2015 | EDUCON | Playful learning in academic software engineering education. | Alexander Soska, Jrgen Mottok, Christian Wolff |
| 2014 | EDUCON | Comparison of frontal lecture and workshop learning arrangements in a software engineering education project. | Michael Schumm, Alexander Soska, Saskia Joseph, Michael Reschke, Jrgen Mottok, Michael Niemetz, Irmgard Schroll-Decker |
| 2013 | EDUCON | Teaching finite state machines with case method and role play. | Saskia Joseph, Michael Schumm, Otmar Rummel, Alexander Soska, Michael Reschke, Jrgen Mottok, Michael Niemetz, Irmgard Schroll-Decker |