| 2026 | CHI | Quantifying Latencies: A Conversation Analysis Approach to Human-Agent Interactions in Virtual Reality. | Raina Cao, Mengxu Pan, Panxin Liu, Viduni Ariyawansa, Mirjana Prpa, Alexandra Kitson |
| 2026 | CHI | LLM-based Embodied Conversational Agent for Reducing Foreign Language Speaking Anxiety in Social VR. | Mengxu Pan, Panxin Liu, Jinda Zhang, Raina Cao, Viduni Ariyawansa, Yaning Li, Bingsheng Yao, Dakuo Wang, Philippe Pasquier, Alexandra Kitson, Mirjana Prpa |
| 2026 | HCI | Stakeholder-Informed Design of LLM-Based Chatbots for Post-secondary Mental Health Support. | Minoo Shayaninasab, Jae Eun Kim, Alexandra Kitson, zge Nilay Yalin |
| 2026 | VR | Methods for Safely Co-Designing Embodied Mental Health VR Interventions with Youth. | Alexandra Kitson, Alissa Nicole Antle, Sadhbh Kenny |
| 2026 | VR | User Perspectives on the Role of LLM-Based AI Agents in Social VR. | Alexandra Kitson, Mirjana Prpa |
| 2024 | CHI | PhysioCHI: Towards Best Practices for Integrating Physiological Signals in HCI. | Francesco Chiossi, Ekaterina R. Stepanova, Benjamin Tag, Monica Perusqua-Hernndez, Alexandra Kitson, Arindam Dey, Sven Mayer, Abdallah El Ali |
| 2024 | CHI | Virtual Games, Real Interactions: A Look at Cross-reality Asymmetrical Co-located Social Games. | Alexandra Kitson, Sun Joo (Grace) Ahn, Eric J. Gonzalez, Payod Panda, Katherine Isbister, Mar Gonzlez-Franco |
| 2024 | CHI | 'I Call Upon a Friend': Virtual Reality-Based Supports for Cognitive Reappraisal Identified through Co-designing with Adolescents. | Alexandra Kitson, Alissa Nicole Antle, Sadhbh Kenny, Ashu Adhikari, Kenneth Karthik, Artun Cimensel, Melissa Chan |
| 2024 | CHI | Supporting Cognitive Reappraisal With Digital Technology: A Content Analysis and Scoping Review of Challenges, Interventions, and Future Directions. | Alexandra Kitson, Petr Slovk, Alissa Nicole Antle |
| 2024 | CHI | Virtual Dream Reliving: Exploring Generative AI in Immersive Environment for Dream Re-experiencing. | Pinyao Liu, Alexandra Kitson, Claudia Picard-Deland, Michelle Carr, Sijia Liu, Ray LC, Chen Zhu-Tian |
| 2023 | CHI | Embodied Telepresent Connection (ETC): Exploring Virtual Social Touch Through Pseudohaptics. | John Desnoyers-Stewart, Ekaterina R. Stepanova, Pinyao Liu, Alexandra Kitson, Patrick Parra Pennefather, Vladislav Ryzhov, Bernhard E. Riecke |
| 2022 | CHI | Virtual Transcendent Dream: Empowering People through Embodied Flying in Virtual Reality. | Pinyao Liu, Ekaterina R. Stepanova, Alexandra Kitson, Thecla Schiphorst, Bernhard E. Riecke |
| 2019 | CHI | Transformative Experience Design: Designing with Interactive Technologies to Support Transformative Experiences. | Alexandra Kitson, Elizabeth A. Buie, Ekaterina R. Stepanova, Alice Chirico, Bernhard E. Riecke, Andrea Gaggioli |
| 2019 | CHI | Lucid Loop: A Virtual Deep Learning Biofeedback System for Lucid Dreaming Practice. | Alexandra Kitson, Steve DiPaola, Bernhard E. Riecke |
| 2018 | CHI | Are You Dreaming?: A Phenomenological Study on Understanding Lucid Dreams as a Tool for Introspection in Virtual Reality. | Alexandra Kitson, Thecla Schiphorst, Bernhard E. Riecke |
| 2018 | VR | Investigating a Sparse Peripheral Display in a Head-Mounted Display for VR Locomotion. | Abraham M. Hashemian, Alexandra Kitson, Thinh Nguyen-Vo, Hrvoje Benko, Wolfgang Stuerzlinger, Bernhard E. Riecke |
| 2017 | HCI | Gathering and Applying Guidelines for Mobile Robot Design for Urban Search and Rescue Application. | Ekaterina R. Stepanova, Markus von der Heyde, Alexandra Kitson, Thecla Schiphorst, Bernhard E. Riecke |
| 2017 | VR | Development and evaluation of a hands-free motion cueing interface for ground-based navigation. | Jacob Freiberg, Alexandra Kitson, Bernhard E. Riecke |
| 2017 | VR | Lean into it: Exploring leaning-based motion cueing interfaces for virtual reality movement. | Alexandra Kitson, Abraham M. Hashemian, Ekaterina R. Stepanova, Ernst Kruijff, Bernhard E. Riecke |