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Ana Carolina Tom Klock

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

7

Venues

4

Active years

2015–2025

Best venue rank

A*

Where they publish

Papers

7 indexed papers, newest first.

YearVenueTitleAuthors
2025CHIDigital Games For Conflict Mediation: a Study on The Developers' Responsibility Practices and The Way Forward.Georgina Guillen, Nevena Sicevic, Ana Carolina Tom Klock, Juho Hamari
2020ICALTA study on the impact of gamification on students' behavior and performance through learning paths.rica Peters do Carmo, Ana Carolina Tom Klock, Elaine Harada Teixeira de Oliveira, Isabela Gasparini
2019ICALTA Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation.Armando Maciel Toda, Wilk Oliveira, Ana Carolina Tom Klock, Paula Toledo Palomino, Marcelo Pimenta, Ig Ibert Bittencourt, Lei Shi, Isabela Gasparini, Seiji Isotani, Alexandra I. Cristea
2018ICALTIntegration of Learning Analytics Techniques and Gamification: An Experimental Study.Ana Carolina Tom Klock, Aline Nunes Ogawa, Isabela Gasparini, Marcelo Soares Pimenta
2018SACDoes gamification matter?: a systematic mapping about the evaluation of gamification in educational environments.Ana Carolina Tom Klock, Aline Nunes Ogawa, Isabela Gasparini, Marcelo Soares Pimenta
2015HCIGamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning System.Ana Carolina Tom Klock, Lucas Felipe Da Cunha, Mayco Farias de Carvalho, Brayan Eduardo Rosa, Andressa Jaqueline Anton, Isabela Gasparini
2015HCIA Usability Evaluation of Fitness-Tracking Apps for Initial Users.Ana Carolina Tom Klock, Isabela Gasparini