Ana Carolina Tom Klock
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
7
Venues
4
Active years
2015–2025
Best venue rank
A*
Where they publish
Papers
7 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | CHI | Digital Games For Conflict Mediation: a Study on The Developers' Responsibility Practices and The Way Forward. | Georgina Guillen, Nevena Sicevic, Ana Carolina Tom Klock, Juho Hamari |
| 2020 | ICALT | A study on the impact of gamification on students' behavior and performance through learning paths. | rica Peters do Carmo, Ana Carolina Tom Klock, Elaine Harada Teixeira de Oliveira, Isabela Gasparini |
| 2019 | ICALT | A Taxonomy of Game Elements for Gamification in Educational Contexts: Proposal and Evaluation. | Armando Maciel Toda, Wilk Oliveira, Ana Carolina Tom Klock, Paula Toledo Palomino, Marcelo Pimenta, Ig Ibert Bittencourt, Lei Shi, Isabela Gasparini, Seiji Isotani, Alexandra I. Cristea |
| 2018 | ICALT | Integration of Learning Analytics Techniques and Gamification: An Experimental Study. | Ana Carolina Tom Klock, Aline Nunes Ogawa, Isabela Gasparini, Marcelo Soares Pimenta |
| 2018 | SAC | Does gamification matter?: a systematic mapping about the evaluation of gamification in educational environments. | Ana Carolina Tom Klock, Aline Nunes Ogawa, Isabela Gasparini, Marcelo Soares Pimenta |
| 2015 | HCI | Gamification in e-Learning Systems: A Conceptual Model to Engage Students and Its Application in an Adaptive e-Learning System. | Ana Carolina Tom Klock, Lucas Felipe Da Cunha, Mayco Farias de Carvalho, Brayan Eduardo Rosa, Andressa Jaqueline Anton, Isabela Gasparini |
| 2015 | HCI | A Usability Evaluation of Fitness-Tracking Apps for Initial Users. | Ana Carolina Tom Klock, Isabela Gasparini |