| 2025 | IVA | A Latency-Optimized LLM-based Multimodal Dialogue System for Embodied Conversational Agents in VR. | Konstantin W. Khlem, Jonathan Ehret, Torsten W. Kuhlen, Andrea Bnsch |
| 2025 | VR | 9th Edition of IEEE VR Workshop: Virtual Humans and Crowds in Immersive Environments (VHCIE). | Andrea Bnsch, Mathieu Chollet, Jordan Martin, Anne-Hlne Olivier, Julien Pettr |
| 2025 | VR | Exploring Gaze Dynamics: Initial Findings on the Role of Listening Bystanders in Conversational Interactions. | Jonathan Ehret, Valentin Dasbach, Jan-Nikjas Hartmann, Janina Fels, Torsten W. Kuhlen, Andrea Bnsch |
| 2024 | IVA | German and Dutch Translations of the Artificial-Social-Agent Questionnaire Instrument for Evaluating Human-Agent Interactions. | Nele Albers, Andrea Bnsch, Jonathan Ehret, Boleslav A. Khodakov, Willem-Paul Brinkman |
| 2024 | VR | StudyFramework: Comfortably Setting up and Conducting Factorial-Design Studies Using the Unreal Engine. | Jonathan Ehret, Andrea Bnsch, Janina Fels, Sabine J. Schlittmeier, Torsten W. Kuhlen |
| 2024 | VR | Audiovisual Coherence: Is Embodiment of Background Noise Sources a Necessity? | Jonathan Ehret, Andrea Bnsch, Isabel S. Schiller, Carolin Breuer, Lukas Aspck, Janina Fels, Sabine J. Schlittmeier, Torsten W. Kuhlen |
| 2024 | VR | Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent. | Daniel Rupp, Philipp GrieBer, Andrea Bnsch, Torsten W. Kuhlen |
| 2023 | IVA | Where Do They Go?: Overhearing Conversing Pedestrian Groups during Scene Exploration. | Andrea Bnsch, Till Sittart, Jonathan Ehret, Torsten W. Kuhlen |
| 2023 | IVA | Whom Do You Follow?: Pedestrian Flows Constraining the User's Navigation during Scene Exploration. | Andrea Bnsch, Lukas B. Zimmermann, Jonathan Ehret, Torsten W. Kuhlen |
| 2023 | IVA | Who's next?: Integrating Non-Verbal Turn-Taking Cues for Embodied Conversational Agents. | Jonathan Ehret, Andrea Bnsch, Patrick Nossol, Cosima A. Ermert, Chinthusa Mohanathasan, Sabine J. Schlittmeier, Janina Fels, Torsten W. Kuhlen |
| 2021 | EGVE | Indirect User Guidance by Pedestrians in Virtual Environments. | Andrea Bnsch, Katharina Gths, Jonathan Ehret, Torsten W. Kuhlen |
| 2021 | IVA | Being Guided or Having Exploratory Freedom: User Preferences of a Virtual Agent's Behavior in a Museum. | Andrea Bnsch, David Hashem, Jonathan Ehret, Torsten W. Kuhlen |
| 2020 | IVA | Inferring a User's Intent on Joining or Passing by Social Groups. | Andrea Bnsch, Alexander R. Bluhm, Jonathan Ehret, Torsten W. Kuhlen |
| 2020 | IVA | Immersive Sketching to Author Crowd Movements in Real-time. | Andrea Bnsch, Sebastian J. Barton, Jonathan Ehret, Torsten W. Kuhlen |
| 2020 | IVA | The Impact of a Virtual Agent's Non-Verbal Emotional Expression on a User's Personal Space Preferences. | Andrea Bnsch, Sina Radke, Jonathan Ehret, Ute Habel, Torsten W. Kuhlen |
| 2020 | IVA | Evaluating the Influence of Phoneme-Dependent Dynamic Speaker Directivity of Embodied Conversational Agents' Speech. | Jonathan Ehret, Jonas Stienen, Chris Brozdowski, Andrea Bnsch, Irene Mittelberg, Michael Vorlnder, Torsten W. Kuhlen |
| 2020 | IVA | The 19 Unifying Questionnaire Constructs of Artificial Social Agents: An IVA Community Analysis. | Siska Fitrianie, Merijn Bruijnes, Deborah Richards, Andrea Bnsch, Willem-Paul Brinkman |
| 2020 | VR | Towards a Graphical User Interface for Exploring and Fine-Tuning Crowd Simulations. | Andrea Bnsch, Marcel Jonda, Jonathan Ehret, Torsten W. Kuhlen |
| 2020 | VR | Joint Dual-Tasking in VR: Outlining the Behavioral Design of Interactive Human Companions WhoWalk and Talk with a User. | Andrea Bnsch, Torsten W. Kuhlen |
| 2019 | IVA | Influence of Directivity on the Perception of Embodied Conversational Agents' Speech. | Jonathan Wendt, Benjamin Weyers, Jonas Stienen, Andrea Bnsch, Michael Vorlnder, Torsten W. Kuhlen |
| 2019 | VR | [DC] Joint Locomotion with Virtual Agents in Immersive Environments. | Andrea Bnsch |
| 2018 | VR | Locomotion with Virtual Agents in the Realm of Social Virtual Reality. | Andrea Bnsch |
| 2018 | VR | Social VR: How Personal Space is Affected by Virtual Agents' Emotions. | Andrea Bnsch, Sina Radke, Heiko Overath, Laura M. Asche, Jonathan Wendt, Tom Vierjahn, Ute Habel, Torsten W. Kuhlen |
| 2017 | VR | Peers at work: Economic real-effort experiments in the presence of virtual co-workers. | Andrea Bnsch, Jonathan Wendt, Heiko Overath, zgr Grerk, Christine Harbring, Christian Grund, Thomas Kittsteiner, Torsten W. Kuhlen |
| 2017 | VRST | Score-based recommendation for efficiently selecting individual virtual agents in multi-agent systems. | Andrea Bnsch, Robert Trisnadi, Jonathan Wendt, Tom Vierjahn, Torsten W. Kuhlen |
| 2016 | IVA | Evaluating Presence Strategies of Temporarily Required Virtual Assistants. | Andrea Bnsch, Tom Vierjahn, Torsten W. Kuhlen |
| 2016 | VR | Automatic generation of world in miniatures for realistic architectural immersive virtual environments. | Andrea Bnsch, Sebastian Freitag, Torsten W. Kuhlen |
| 2015 | EGVE | Comparison and Evaluation of Viewpoint Quality Estimation Algorithms for Immersive Virtual Environments. | Sebastian Freitag, Benjamin Weyers, Andrea Bnsch, Torsten W. Kuhlen |