| 2025 | HCI | Towards Ambient Serious Games in Higher Education - Vision, Requirements and Technical Solutions. | Lea C. Brandl, Andreas Schrader |
| 2023 | MUM | Technological Challenges of Ambient Serious Games in Higher Education. | Lea C. Brandl, Brge Kordts, Andreas Schrader |
| 2018 | ANT | Formal Definition of the Smart Object Matching Problem. | Daniel Burmeister, Bennet Gerlach, Andreas Schrader |
| 2017 | ANT | Dynamic and Constraint-based building of Ambient Applications with Self-Reflective Smart Objects. | Daniel Burmeister, Nicolai Petter, Andreas Schrader |
| 2017 | PERCOM | The smart object description language: Modeling interaction capabilities for self-reflection. | Daniel Burmeister, Florian Burmann, Andreas Schrader |
| 2016 | HCI | Reflective Interaction Capabilities by Use of Ambient Manuals for an Ambient Light-Control. | Daniel Burmeister, Andreas Schrader, Bashar Altakrouri |
| 2016 | HCI | Documentation Generation Tool for Motion-Based Interactions. | Kristof Stahl, Bashar Altakrouri, Daniel Burmeister, Andreas Schrader |
| 2016 | NordiCHI | Insights on the Impact of Physical Impairments in Full-Body Motion Gesture Elicitation Studies. | Bashar Altakrouri, Daniel Burmeister, Dennis Boldt, Andreas Schrader |
| 2015 | EICS | Challenging Documentation Practices for Interactions in Natural User Interfaces. | Bashar Altakrouri, Andreas Schrader |
| 2015 | EICS | Large-scale interaction deployment: approaches and challenges. | Bashar Altakrouri, Andreas Schrader, Simo Hosio, Martin Christof Kindsmller, Beat Signer |
| 2015 | EICS | Ambient Reflection: Towards Self-explaining Devices. | Daniel Burmeister, Bashar Altakrouri, Andreas Schrader |
| 2015 | EICS | Capturing and analysing movement using depth sensors and Labanotation. | Brge Kordts, Bashar Altakrouri, Andreas Schrader |
| 2014 | EICS | Describing Movements for Motion Gestures. | Bashar Altakrouri, Andreas Schrader |
| 2014 | Mobiquitous | LICS - light paint coding system: mobile device based information encoding and decoding using light paintings. | Kai Rhr, Daniel Burmeister, Snke Momsen, Bashar Altakrouri, Tobias Weiss, Andreas Schrader |
| 2013 | CHI | Documenting natural interactions. | Bashar Altakrouri, Jan Grschner, Andreas Schrader |
| 2013 | HCI | Sharing Kinetic Interactions for Mobile Devices. | Bashar Altakrouri, Darren Carlson, Andreas Schrader |
| 2013 | HCI | SmartAssist: Open Infrastructure and Platform for AAL Services. | Peter Rothenpieler, Darren Carlson, Andreas Schrader |
| 2013 | PERCOM | Reinventing the share button for physical spaces. | Darren Carlson, Bashar Altakrouri, Andreas Schrader |
| 2013 | PERCOM | SoundOfTheCity - Continuous noise monitoring for a healthy city. | Lukas Ruge, Bashar Altakrouri, Andreas Schrader |
| 2011 | IIWAS | A wide-area context-awareness approach for Android. | Darren Carlson, Andreas Schrader |
| 2011 | Mobiquitous | POSTER Adaptive OSGi-Based Context Modeling for Android. | Darren Carlson, Andreas Schrader |
| 2009 | GI | Ambient Assisted Living (AAL 2009) - Gestaltung altersgerechter Lebenswelten mit IuK-Technologien. | Andreas Schrader, Andreas Hein |
| 2009 | TEI | The search wall: tangible information searching for children in public libraries. | Karen Detken, Carlos Martnez, Andreas Schrader |
| 2008 | GI | ECHOES - A Crazy Multiplayer Pervasive Game. | Karen Detken, Carlos Martnez, Darren Carlson, Varvara Guljajeva, Mari-Klara Oja, Andreas Schrader |
| 2008 | MOMM | Mobile HolstenTour: contextualized multimedia museum guide. | Bashar Al Takrouri, Karen Detken, Carlos Martnez, Mari-Klara Oja, Steve Stein, Luo Zhu, Andreas Schrader |
| 2006 | GI | Mobile kontextsensitive Dienste in der modernen Universittsbibliothek . . | Stefan Beck, Andreas Schrader |
| 2005 | DIGRA | Tangible Interfaces for Pervasive Gaming. | Andreas Schrader, Bernhard Jung, Darren Carlson |