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Andrei Sherstyuk

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

14

Venues

8

Active years

2004–2014

Best venue rank

A*

Where they publish

Papers

14 indexed papers, newest first.

YearVenueTitleAuthors
2014EGVESpace-Time Maps for Virtual Environments.Andrei Sherstyuk, Anton Treskunov
2014EGVEInvestigation of Dynamic View Expansion for Head-Mounted Displays with Head Tracking in Virtual Environments.Yuki Yano, Kiyoshi Kiyokawa, Andrei Sherstyuk, Tomohiro Mashita, Haruo Takemura
2013CWNavigation Maps for Virtual Travelers.Andrei Sherstyuk, Kiyoshi Kiyokawa
2013CW3D Collision Detection with 2D Terrain Maps.Andrei Sherstyuk, Kiyoshi Kiyokawa, Yuki Yano
2013MVAVideo-Based Head Tracking for High-Performance Games.Andrei Sherstyuk, Anton Treskunov, Vladimir Savchenko
2013VRHead tracking for 3D games: Technology evaluation using CryENGINE2 and faceAPI.Andrei Sherstyuk, Anton Treskunov
2013VRNatural head motion for 3D social games.Andrei Sherstyuk, Anton Treskunov
2012VRHead-turning approach to eye-tracking in immersive virtual environments.Andrei Sherstyuk, Arindam Dey, Christian Sandor
2010SiggraphABlue Mars chronicles: building for millions.Andrei Sherstyuk, Sally Olle, Jim Sink
2010VRSTDynamic eye convergence for head-mounted displays.Andrei Sherstyuk, Andrei State
2010VRSTMaking first steps in VR: monitoring user progress in virtual travel.Andrei Sherstyuk, Dale Vincent, Kin Lik Wang
2009VRSTDynamic light amplification for head mounted displays.Andrei Sherstyuk, Anton Treskunov
2008ISMARFast geometry acquisition for mixed reality applications using motion tracking.Andrei Sherstyuk, Anton Treskunov, Benjamin W. Berg
2004SIGGRAPHThe flatland architecture, an open source visualization/virtual reality development environment.Kathleen H. Kihmm, Kenneth L. Summers, Andrei Sherstyuk, Timothy Eyring, Steve Smith, Paul M. Weber, Thomas P. Caudell