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Andrew Nealen

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

5

Venues

4

Active years

2004–2015

Best venue rank

A*

Where they publish

Papers

5 indexed papers, newest first.

YearVenueTitleAuthors
2015FDGExploring Game Space Using Survival Analysis.Aaron Isaksen, Daniel Gopstein, Andrew Nealen
2011FDGTowards minimalist game design.Andrew Nealen, Adam Saltsman, Eddy Boxerman
2007SIGGRAPHA sketch-based interface for detail-preserving mesh editing.Andrew Nealen, Olga Sorkine, Marc Alexa, Daniel Cohen-Or
2004CGIFast and High Quality Overlap Repair for Patch-Based Texture Synthesis.Andrew Nealen, Marc Alexa
2004SCAPoint based animation of elastic, plastic and melting objects.Matthias Mller, Richard Keiser, Andrew Nealen, Mark Pauly, Markus H. Gross, Marc Alexa