| 2024 | NordiCHI | Clothing Sounds in Games: Generation Procedure and Impact on Player Experience. | Andrey Krekhov, Katharina Emmerich, Laurent Demay, Jens H. Krger |
| 2022 | CHI | Interpolating Happiness: Understanding the Intensity Gradations of Face Emojis Across Cultures. | Andrey Krekhov, Katharina Emmerich, Johannes Fuchs, Jens Harald Krger |
| 2021 | CHI | Streaming VR Games to the Broad Audience: A Comparison of the First-Person and Third-Person Perspectives. | Katharina Emmerich, Andrey Krekhov, Sebastian Cmentowski, Jens H. Krger |
| 2021 | VR | Towards Sneaking as a Playful Input Modality for Virtual Environments. | Sebastian Cmentowski, Andrey Krekhov, Andr Zenner, Daniel Kucharski, Jens H. Krger |
| 2020 | MUM | A Study on Real-Time Visualizations During Sports Activities on Smartwatches. | Alexander Schiewe, Andrey Krekhov, Frederic Kerber, Florian Daiber, Jens H. Krger |
| 2019 | CHI | Outstanding: A Perspective-Switching Technique for Covering Large Distances in VR Games. | Sebastian Cmentowski, Andrey Krekhov, Jens Harald Krger |
| 2017 | CHI | Gestures From the Point of View of an Audience: Towards Anticipatable Interaction of Presenters With 3D Content. | Andrey Krekhov, Katharina Emmerich, Maxim Babinski, Jens H. Krger |
| 2015 | SIGGRAPH | Towards in situ visualization of extreme-scale, agent-based, worldwide disease-spreading simulations. | Andrey Krekhov, Jrgen Grninger, Rainer Schlnvoigt, Jens H. Krger |