| 2026 | CHI | Generative AI in Game Development: A Qualitative Research Synthesis. | Alexandru Dan Ternar, Alena Denisova, Joo Miguel Cunha, Annakaisa Kultima, Christian Guckelsberger |
| 2026 | FDG | Understanding Game Development Roles and Related Skill Competences. | Ria Gynther, Saija Heinonen, Jaakko Kemppainen, Annakaisa Kultima |
| 2026 | FDG | Gradual Abstraction: Preserving the Voice of Game Developers in Exploratory Qualitative Interview Studies. | Annakaisa Kultima |
| 2026 | FDG | Using Biformants in Inquiring Game Development Practices. | Annakaisa Kultima, Solip Park, Elina Koskinen |
| 2026 | FDG | Odd Diamond: How Deadlines Shape Game Design. | Nstor Feijoo Melin, Annakaisa Kultima |
| 2025 | FDG | Trends in Gaming - Views of Industry Professionals and Game Scholars. | Annakaisa Kultima |
| 2024 | CHI | Comic-making to Study Game-making: Using Comics in Qualitative Longitudinal Research on Game Development. | Solip Park, Perttu Hmlinen, Annakaisa Kultima |
| 2023 | DIGRA | Uncovering the (Hidden) Co-Creativity: Ethnographic Streaming for a Game Design Praxiology Research Project. | Annakaisa Kultima, Riina Ojanen, Niklas Nylund |
| 2023 | FDG | Promotypes - Prototyping Games for a University Game Production Pipeline. | Edward Morrell, Annakaisa Kultima, Ylva Grufstedt, Tomi Kauppinen |
| 2022 | FDG | Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers' Experiences during the Covid-19 Pandemic. | Solip Park, Perttu Hmlinen, Annakaisa Kultima, Laia Turmo Vidal, Elena Mrquez Segura, Dennis Reidsma |
| 2020 | DIGRA | Designing Games as Playable Concepts: Five Design Values for Tiny Embedded Educational Games. | Annakaisa Kultima, Christina Lassheikki, Solip Park, Tomi Kauppinen |
| 2019 | DIGRA | Sami Game Jam - Learning, Exploring, Reflecting and Sharing Indigenous Culture through Game Jamming. | Annakaisa Kultima, Outi Laiti |
| 2019 | FDG | Motivations of game jam organizers: case of finnish game jam community. | Ville Kankainen, Annakaisa Kultima, Mikko Merilinen |
| 2016 | DIGRA | The Diversity of Attitudes towards Play at the Workplace - A Case of an Academic Community. | Timo Nummenmaa, Ville Kankainen, Sampo Savolainen, Annakaisa Kultima, Juho Karvinen, Kati Alha, Antti Syvnen, Heikki Tyni |
| 2015 | FDG | Defining Game Jam. | Annakaisa Kultima |
| 2011 | DIGRA | Using the VNA Ideation Game at Global Game Jam. | Annakaisa Kultima, Kati Alha |