Atsuo Kuwahara
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
5
Venues
4
Active years
2021–2024
Best venue rank
A*
Where they publish
Papers
5 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2024 | FDG | Waiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience. | Mark Claypool, Shengmei Liu, Atsuo Kuwahara, James J. Scovell, Miles Gregg, Federico Galbiati, Eren Eroglu |
| 2023 | CHI | The Effects of Frame Rate Variation on Game Player Quality of Experience. | Shengmei Liu, Atsuo Kuwahara, James J. Scovell, Mark Claypool |
| 2021 | CHI | Lower is Better? The Effects of Local Latencies on Competitive First-Person Shooter Game Players. | Shengmei Liu, Mark Claypool, Atsuo Kuwahara, Jamie Sherman, James J. Scovell |
| 2021 | MMSys | L33t or N00b?: How Player Skill Alters the Effects of Network Latency on First Person Shooter Game Players. | Shengmei Liu, Mark Claypool, Atsuo Kuwahara, James J. Scovell, Jamie Sherman |
| 2021 | QoMEX | The Effects of Network Latency on Competitive First-Person Shooter Game Players. | Shengmei Liu, Mark Claypool, Atsuo Kuwahara, James J. Scovell, Jamie Sherman |