Skip to content

Atsuo Kuwahara

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

5

Venues

4

Active years

2021–2024

Best venue rank

A*

Where they publish

Papers

5 indexed papers, newest first.

YearVenueTitleAuthors
2024FDGWaiting to Play - Measuring Game Load Times and their Effects on Player Quality of Experience.Mark Claypool, Shengmei Liu, Atsuo Kuwahara, James J. Scovell, Miles Gregg, Federico Galbiati, Eren Eroglu
2023CHIThe Effects of Frame Rate Variation on Game Player Quality of Experience.Shengmei Liu, Atsuo Kuwahara, James J. Scovell, Mark Claypool
2021CHILower is Better? The Effects of Local Latencies on Competitive First-Person Shooter Game Players.Shengmei Liu, Mark Claypool, Atsuo Kuwahara, Jamie Sherman, James J. Scovell
2021MMSysL33t or N00b?: How Player Skill Alters the Effects of Network Latency on First Person Shooter Game Players.Shengmei Liu, Mark Claypool, Atsuo Kuwahara, James J. Scovell, Jamie Sherman
2021QoMEXThe Effects of Network Latency on Competitive First-Person Shooter Game Players.Shengmei Liu, Mark Claypool, Atsuo Kuwahara, James J. Scovell, Jamie Sherman