Bangbang Yang
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
14
Venues
7
Active years
2021–2025
Best venue rank
A*
Where they publish
Papers
14 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2025 | ICCV | Vivid4D: Improving 4D Reconstruction from Monocular Video by Video Inpainting. | Jiaxin Huang, Sheng Miao, Bangbang Yang, Yuewen Ma, Yiyi Liao |
| 2025 | ICCV | InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction From Cluttered Scenes. | Zesong Yang, Bangbang Yang, Liyuan Cui, Yuewen Ma, Wenqi Dong, Zhaopeng Cui, Chenxuan Cao, Hujun Bao |
| 2025 | ICLR | DiffSplat: Repurposing Image Diffusion Models for Scalable Gaussian Splat Generation. | Chenguo Lin, Panwang Pan, Bangbang Yang, Zeming Li, Yadong Mu |
| 2025 | ICLR | 4K4DGen: Panoramic 4D Generation at 4K Resolution. | Renjie Li, Panwang Pan, Bangbang Yang, Dejia Xu, Shijie Zhou, Xuanyang Zhang, Zeming Li, Achuta Kadambi, Zhangyang Wang, Zhengzhong Tu, Zhiwen Fan |
| 2024 | CVPR | GeneAvatar: Generic Expression-Aware Volumetric Head Avatar Editing from a Single Image. | Chong Bao, Yinda Zhang, Yuan Li, Xiyu Zhang, Bangbang Yang, Hujun Bao, Marc Pollefeys, Guofeng Zhang, Zhaopeng Cui |
| 2024 | SIGGRAPH | Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning. | Wenqi Dong, Bangbang Yang, Lin Ma, Xiao Liu, Liyuan Cui, Hujun Bao, Yuewen Ma, Zhaopeng Cui |
| 2024 | VR | DreamSpace: Dreaming Your Room Space with Text-Driven Panoramic Texture Propagation. | Bangbang Yang, Wenqi Dong, Lin Ma, Wenbo Hu, Xiao Liu, Zhaopeng Cui, Yuewen Ma |
| 2023 | CVPR | SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Field. | Chong Bao, Yinda Zhang, Bangbang Yang, Tianxing Fan, Zesong Yang, Hujun Bao, Guofeng Zhang, Zhaopeng Cui |
| 2023 | ICCV | Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields. | Wenbo Hu, Yuling Wang, Lin Ma, Bangbang Yang, Lin Gao, Xiao Liu, Yuewen Ma |
| 2023 | ISMAR | HybridAvatar: Efficient Mesh-based Human Avatar Generation from Few-Shot Monocular Images with Implicit Mesh Displacement. | Tianxing Fan, Bangbang Yang, Chong Bao, Lei Wang, Guofeng Zhang, Zhaopeng Cui |
| 2022 | ECCV | NeuMesh: Learning Disentangled Neural Mesh-Based Implicit Field for Geometry and Texture Editing. | Bangbang Yang, Chong Bao, Junyi Zeng, Hujun Bao, Yinda Zhang, Zhaopeng Cui, Guofeng Zhang |
| 2021 | CVPR | VS-Net: Voting With Segmentation for Visual Localization. | Zhaoyang Huang, Han Zhou, Yijin Li, Bangbang Yang, Yan Xu, Xiaowei Zhou, Hujun Bao, Guofeng Zhang, Hongsheng Li |
| 2021 | ICCV | Graph-based Asynchronous Event Processing for Rapid Object Recognition. | Yijin Li, Han Zhou, Bangbang Yang, Ye Zhang, Zhaopeng Cui, Hujun Bao, Guofeng Zhang |
| 2021 | ICCV | Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering. | Bangbang Yang, Yinda Zhang, Yinghao Xu, Yijin Li, Han Zhou, Hujun Bao, Guofeng Zhang, Zhaopeng Cui |