Belinda Lange
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
4
Venues
2
Active years
2011–2012
Best venue rank
A*
Where they publish
Papers
4 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2012 | VR | Interactive game-based rehabilitation using the Microsoft Kinect. | Belinda Lange, Sebastian Koenig, Eric McConnell, Chien-Yen Chang, Rick Juang, Evan A. Suma, Mark T. Bolas, Albert A. Rizzo |
| 2011 | HCI | Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation. | Belinda Lange, Evan A. Suma, Brad Newman, Thai Phan, Chien-Yen Chang, Albert A. Rizzo, Mark T. Bolas |
| 2011 | HCI | Emotions and Telerebabilitation: Pilot Clinical Trials for Virtual Telerebabilitation Application Using Haptic Device and Its Impact on Post Stroke Patients' Mood and Motivation. | Shih-Ching Yeh, Margaret McLaughlin, Yujung Nam, Scott Sanders, Chien-Yen Chang, Bonnie Kennedy, Sheryl Flynn, Belinda Lange, Lei Li, Shuya Chen, Maureen Whitford, Carolee J. Winstein, Younbo Jung, Albert A. Rizzo |
| 2011 | VR | FAAST: The Flexible Action and Articulated Skeleton Toolkit. | Evan A. Suma, Belinda Lange, Albert A. Rizzo, David M. Krum, Mark T. Bolas |