| 2026 | VR | VRARE: Using Virtual Reality to Understand Accessibility Requirements of Color Blindness and Weakness. | Yi Wang, Ben Cheng, Xiao Liu, Chetan Arora, John C. Grundy, Thuong N. Hoang |
| 2025 | APSEC | Edge4RE: A Novel Edge-Cloud Collaborative Framework for Privacy-Preserving Automated Requirements Documentation. | Ben Cheng, Yi Wang, Oscar Wu, Thuong N. Hoang, Xiao Liu, Chetan Arora |
| 2023 | COMPSAC | An Empathetic Approach to Human-Centric Requirements Engineering Using Virtual Reality. | Nicholas Chong, Emmanuel Chu, Adrian Nadonza, Sienna Marie Rodriguez, Sothearith Tith, Jin Shan, John C. Grundy, Yi Wang, Ben Cheng, Thuong Hoang |
| 2023 | RE | Multi-Modal Emotion Recognition for Enhanced Requirements Engineering: A Novel Approach. | Ben Cheng, Chetan Arora, Xiao Liu, Thuong Hoang, Yi Wang, John C. Grundy |
| 2022 | ISMAR | VR4HcRE: Virtual Reality Platform for Human-centric Requirements Elicitation. | Yi Wang, Xiao Liu, Ben Cheng, Chetan Arora, Thuong N. Hoang |
| 2021 | CCGRID | Edge4Emotion: An Edge Computing based Multi-source Emotion Recognition Platform for Human-Centric Software Engineering. | Ben Cheng, Owen Wang, Di Shao, Chetan Arora, Thuong N. Hoang, Xiao Liu |
| 2015 | HPCC | A Non-intrusive, Platform-Independent Capture/Replay Test Automation System. | Yung-Pin Cheng, Jen Wei Kuo, Ben Cheng, Chia-Hung Kuo |