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Bernhard Maurer

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

19

Venues

7

Active years

2015–2026

Best venue rank

A*

Where they publish

Papers

19 indexed papers, newest first.

YearVenueTitleAuthors
2026CHIPlayful Frictional Design: A Design Space Grounded in Playfulness, Friction, and the Everyday.Nathalia Campreguer Frana, Alina Itzlinger, Bernhard Maurer, Christopher Frauenberger
2025InteractPotentials for Friction: Exploring the Design Space Between Playfulness and Agonism.Nathalia Campreguer Frana, Alina Itzlinger, Bernhard Maurer, Christopher Frauenberger
2024CHITowards Lenses for Reviewing Playfulness in HCI.Nathalia Campreguer Frana, Bernhard Maurer, Ferran Altarriba Bertran
2023CHIPhygital Samples: Enhancing Retail Experiences with Digital Augmentations of Physical Materials.Vincent van Rheden, Bernhard Maurer, Martin Murer
2023TEI"Hey, can we talk?": Exploring How Revealing Implicit Emotional Responses Tangibly Could Foster Empathy During Mobile Texting.Mieke Fimpel, Nathan Flach, Mats Reckzgel, Bernhard Maurer
2021InteractTales from the Materialverse: Comic-Based Narratives and Character Cut-Outs for Co-Design Fiction.Elni Economidou, Susanna Vogel, Nathalia Campreguer Frana, Bernhard Maurer, Manfred Tscheligi
2021TEIExperiencing Distance: Wearable Engagements with Remote Relationships.Janne Mascha Beuthel, Philippe Bentegeac, Verena Fuchsberger, Bernhard Maurer, Manfred Tscheligi
2019TEIBe the Meeple: New Perspectives on Traditional Board Games.Doroth Smit, Bernhard Maurer, Martin Murer, Jens Reinhardt, Katrin Wolf
2018FDGSocialeyes: social gaze in collaborative 3D games.Michael Lankes, Matej Rajtr, Oleg Denisov, Bernhard Maurer
2017MUMReign in blood: exploring blood as a material for game interaction design.Bernhard Maurer, Vincent van Rheden, Martin Murer, Alina Krischkowsky, Manfred Tscheligi
2017TEILaserViz: Shared Gaze in the Co-Located Physical World.Vincent van Rheden, Bernhard Maurer, Doroth Smit, Martin Murer, Manfred Tscheligi
2016CHIGame-based HCI Methods: Workshop on Playfully Engaging Users in Design.Karin Slegers, Bernhard Maurer, Lizzy Bleumers, Alina Krischkowsky, Pieter Duysburgh, Mark Blythe
2016GroupThe Impact of Spatial Properties on Collaboration: An Exploratory Study in the Automotive Domain.Alina Krischkowsky, Sandra Trsterer, Ulrike Bruckenberger, Bernhard Maurer, Katja Neureiter, Nicole Perterer, Axel Baumgartner, Alexander Meschtscherjakov, Manfred Tscheligi
2016PersuasiveCaptology and Technology Appropriation: Unintended Use as a Source for Designing Persuasive Technologies.Alina Krischkowsky, Bernhard Maurer, Manfred Tscheligi
2016PersuasiveUtilizing a Digital Game as a Mediatory Artifact for Social Persuasion to Prevent Speeding.Bernhard Maurer, Magdalena Grtner, Martin Wuchse, Alexander Meschtscherjakov, Manfred Tscheligi
2015CHISounds Like it Works: Music-based Navigation to Improve the Cleanroom Experience.Ilhan Aslan, Barbara Weixelbaumer, Bernhard Maurer, Daniela Wurhofer, Alexander Meschtscherjakov, Manfred Tscheligi
2015InteractActuated Shear: Enabling Haptic Feedback on Rich Touch Interfaces.Bernhard Maurer, Roland Buchner, Martin Murer, Manfred Tscheligi
2015InteractFour Eyes See More Than Two: Shared Gaze in the Car.Sandra Trsterer, Magdalena Grtner, Martin Wuchse, Bernhard Maurer, Axel Baumgartner, Alexander Meschtscherjakov, Manfred Tscheligi
2015TEITorqueScreen: Actuated Flywheels for Ungrounded Kinaesthetic Feedback in Handheld Devices.Martin Murer, Bernhard Maurer, Hermann Huber, Ilhan Aslan, Manfred Tscheligi