| 2026 | COMPSAC | The Trust Gap in Agentic Search: How Verbal-Imagery Cognitive Styles Shape Behavioural Signals and AI Acceptance. | Huimin Tang, Yuhan Zhang, Alejandro Guerra-Manzanares, Boon Giin Lee, Dave Towey, Max L. Wilson, Matthew Pike |
| 2026 | SIGIR | Cognitive Style Shapes Search Behaviours: An fNIRS Study of Exploratory Search. | Huimin Tang, Boon Giin Lee, Dave Towey, Max L. Wilson, Matthew Pike |
| 2026 | VR | Differential Effects of Virtual and Augmented Reality on Social Presence and Engagement in Collaborative Gaming for Unfamiliar Users. | Lijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Yuchen Fan, Boon Giin Lee, Matthew Pike, Alejandro Guerra-Manzanares |
| 2026 | VR | MAHJONG: An Augmented Reality Rehabilitation Serious Game for Motor-Cognitive Dual-Task Training in Older Adults. | Yuchang Zuo, Boon Giin Lee |
| 2025 | ISMAR | VRtalk: Real-Time Interactive Intelligent Anime Avatars in Virtual Reality. | Yuan Yu, Chunlei Xu, Shirao Yang, Yu Cao, Yuyang Wang, Boon Giin Lee |
| 2025 | UIST | Understanding Asymmetric Collaboration in Augmented and Virtual Reality Immersive Environments. | Lijie Zheng, Guoyueyang Cheng, Shaoteng Ke, Jiachen Yuan, Boon Giin Lee, Matthew Pike |
| 2024 | HIC | A Wearable Lower Extremity Virtual Rehabilitation System for Patients' Venous Thromboembolism Prophylaxis. | Yongfu Wang, Boon Giin Lee, Hualian Pei |