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Branislav Bosansk

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

32

Venues

9

Active years

2008–2024

Best venue rank

A*

Where they publish

Papers

32 indexed papers, newest first.

YearVenueTitleAuthors
2024RAIDHow to Train your Antivirus: RL-based Hardening through the Problem Space.Ilias Tsingenopoulos, Jacopo Cortellazzi, Branislav Bosansk, Simone Aonzo, Davy Preuveneers, Wouter Joosen, Fabio Pierazzi, Lorenzo Cavallaro
2021AAAIComputing Quantal Stackelberg Equilibrium in Extensive-Form Games.Jakub Cern, Viliam Lis, Branislav Bosansk, Bo An
2021IJCAISolving Partially Observable Stochastic Shortest-Path Games.Petr Tomsek, Karel Hork, Aditya Aradhye, Branislav Bosansk, Krishnendu Chatterjee
2020IJCAIAutomated Construction of Bounded-Loss Imperfect-Recall Abstractions in Extensive-Form Games (Extended Abstract).Jir Cermk, Viliam Lis, Branislav Bosansk
2020IJCAIDinkelbach-Type Algorithm for Computing Quantal Stackelberg Equilibrium.Jakub Cern, Viliam Lis, Branislav Bosansk, Bo An
2019AAAISolving Partially Observable Stochastic Games with Public Observations.Karel Hork, Branislav Bosansk
2019CogSciEvaluating Models of Human Behavior in an Adversarial Multi-Armed Bandit Problem.Marcus Gutierrez, Jakub Cern, Noam Ben-Asher, Efrat Aharonov-Majar, Branislav Bosansk, Christopher Kiekintveld, Cleotilde Gonzalez
2019IJCAICompact Representation of Value Function in Partially Observable Stochastic Games.Karel Hork, Branislav Bosansk, Christopher Kiekintveld, Charles A. Kamhoua
2019ICTAIUsing Classical Planning in Adversarial Problems.Pavel Rytr, Luks Chrpa, Branislav Bosansk
2018IJCAIGoal-HSVI: Heuristic Search Value Iteration for Goal POMDPs.Karel Hork, Branislav Bosansk, Krishnendu Chatterjee
2017AAAITowards Solving Imperfect Recall Games.Jiri Cermak, Branislav Bosansk
2017AAAICombining Incremental Strategy Generation and Branch and Bound Search for Computing Maxmin Strategies in Imperfect Recall Games.Jiri Cermak, Branislav Bosansk, Michal Pechoucek
2017AAAIStrategic Information Revelation and Commitment in Security Games.Qingyu Guo, Bo An, Branislav Bosansk, Christopher Kiekintveld
2017AAAIHeuristic Search Value Iteration for One-Sided Partially Observable Stochastic Games.Karel Hork, Branislav Bosansk, Michal Pechoucek
2017ICAARTComputing Maxmin Strategies in Extensive-form Zero-sum Games with Imperfect Recall.Branislav Bosansk, Jiri Cermak, Karel Hork, Michal Pechoucek
2017ICAARTDynamic Programming for One-sided Partially Observable Pursuit-evasion Games.Karel Hork, Branislav Bosansk
2017IJCAIAn Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games.Jiri Cermak, Branislav Bosansk, Viliam Lis
2017IJCAIComparing Strategic Secrecy and Stackelberg Commitment in Security Games.Qingyu Guo, Bo An, Branislav Bosansk, Christopher Kiekintveld
2016AAAIUsing Correlated Strategies for Computing Stackelberg Equilibria in Extensive-Form Games.Jiri Cermak, Branislav Bosansk, Karel Durkota, Viliam Lis, Christopher Kiekintveld
2015AAAISequence-Form Algorithm for Computing Stackelberg Equilibria in Extensive-Form Games.Branislav Bosansk, Jiri Cermak
2015AAAICombining Compact Representation and Incremental Generation in Large Games with Sequential Strategies.Branislav Bosansk, Albert Xin Jiang, Milind Tambe, Christopher Kiekintveld
2015IJCAIOptimal Network Security Hardening Using Attack Graph Games.Karel Durkota, Viliam Lis, Branislav Bosansk, Christopher Kiekintveld
2014ECAIPractical Performance of Refinements of Nash Equilibria in Extensive-Form Zero-Sum Games.Jir Cermk, Branislav Bosansk, Viliam Lis
2013IJCAIUsing Double-Oracle Method and Serialized Alpha-Beta Search for Pruning in Simultaneous Move Games.Branislav Bosansk, Viliam Lis, Jiri Cermak, Roman Vitek, Michal Pechoucek
2012AAMASAnytime algorithms for multi-agent visibility-based pursuit-evasion games.Viliam Lis, Branislav Bosansk, Michal Pechoucek
2012AAMASTactical operations of multi-robot teams in urban warfare (demonstration).Peter Novk, Antonn Komenda, Viliam Lis, Branislav Bosansk, Michal Cp, Michal Pechoucek
2012AAMASGame-theoretic resource allocation for malicious packet detection in computer networks.Ondrej Vanek, Zhengyu Yin, Manish Jain, Branislav Bosansk, Milind Tambe, Michal Pechoucek
2012ECAIIterative Algorithm for Solving Two-player Zero-sum Extensive-form Games with Imperfect Information.Branislav Bosansk, Christopher Kiekintveld, Viliam Lis, Michal Pechoucek
2012ECAIGame-theoretic Approach to Adversarial Plan Recognition.Viliam Lis, Radek Pbil, Jan Stiborek, Branislav Bosansk, Michal Pechoucek
2009ICAARTGoal-based Adversarial Search - Searching Game Trees in Complex Domains using Goal-based Heuristic.Viliam Lis, Branislav Bosansk, Michal Jakob, Michal Pechoucek
2009ICAARTGoal-Based Game Tree Search for Complex Domains.Viliam Lis, Branislav Bosansk, Michal Jakob, Michal Pechoucek
2008HAISAgent-Based Simulation of Business Processes in a Virtual World.Branislav Bosansk, Cyril Brom