| 2025 | ISMAR | Investigating the Effect of Visual Cue Density on Situational Awareness During Immersive Navigation. | Nicole Weidinger, Tobias Schreck, Bruce H. Thomas, Neven A. M. ElSayed, Eduardo E. Veas |
| 2025 | VR | Impact of Adding, Removing and Modifying Driving and Non-Driving Related Information on Trust in Autonomous Vehicles. | Thi Thanh Hoa Tran, Etienne Peillard, James A. Walsh, Guillaume Moreau, Bruce H. Thomas |
| 2024 | CHI | Situated Analytics Process and Mantra. | Neven A. M. ElSayed, Kim Marriott, Ross Smith, Bruce H. Thomas |
| 2024 | ISMAR | Adaptive Portals: Enhancing Virtual Reality Interaction Spaces With Real-Time Self-Adjusting Portals. | Daniel Ablett, Andrew Cunningham, Gun A. Lee, Bruce H. Thomas |
| 2024 | ISMAR | Augmented Reality Annotations for Assisting with Decision-Making and Time-Critical Tasking. | Jamie Gower, James Baumeister, Bruce H. Thomas, Joanne E. Zucco |
| 2024 | ISMAR | Immersive Focus+Context Techniques to Assist in Interpretation of High Density Forest Point Clouds. | Spencer O'Keeffe, Bruce H. Thomas, Jim O'Hehir, Jan Rombouts, Michelle Balasso, Andrew Cunningham |
| 2024 | ISMAR | Towards Immersive AI. | Mingze Xi, Madhawa Perera, Brandon J. Matthews, Rui Wang, Viveka Weiley, Rukshani Somarathna, Hira Maqbool, Jieshan Chen, Ulrich Engelke, Stuart Anderson, Matt Adcock, Bruce H. Thomas |
| 2023 | CHI | Towards Applied Remapped Physical-Virtual Interfaces: Synchronization Methods for Resolving Control State Conflicts. | Brandon J. Matthews, Bruce H. Thomas, G. Stewart Von Itzstein, Ross T. Smith |
| 2023 | CHI | ProxSituated Visualization: An Extended Model of Situated Visualization using Proxies for Physical Referents. | Kadek Ananta Satriadi, Andrew Cunningham, Ross Smith, Tim Dwyer, Adam Drogemuller, Bruce H. Thomas |
| 2023 | CHI | Using Smart Glasses to Support Situated Decision Making in Aquaculture. | Mingze Xi, Matt Adcock, Bruce H. Thomas, John McCulloch, Stuart Arnold, Andrew George |
| 2023 | ISMAR | Point & Portal: A New Action at a Distance Technique For Virtual Reality. | Daniel Ablett, Andrew Cunningham, Gun A. Lee, Bruce H. Thomas |
| 2023 | ISMAR | Envisioning Paramersive Design: An Immersive Approach to Architectural Design and Review. | Adam Drogemuller, Hamidreza Sakhaei, Andrew Cunningham, Rongrong Yu, Ning Gu, Bruce H. Thomas |
| 2023 | ISMAR | Augmented Reality Annotations in a Collaborative Time-Critical Task. | Jamie Gower, James Baumeister, Bruce H. Thomas, Joanne E. Zucco |
| 2023 | ISMAR | MaskWarp: Visuo-Haptic Illusions in Mixed Reality using Real-time Video Inpainting. | Brandon J. Matthews, Carolin Reichherzer, Bruce H. Thomas, Ross T. Smith |
| 2023 | VR | Examining VR Technologies for Immersive Lighting Performance Simulation and Visualisation in Building Design and Analysis. | Kieran William May, James A. Walsh, Ross T. Smith, Ning Gu, Bruce H. Thomas |
| 2022 | CHI | Immersive Analytics 2.0: Spatial and Embodied Sensemaking. | Barrett Ens, Maxime Cordeil, Chris North, Tim Dwyer, Lonni Besanon, Arnaud Prouzeau, Jiazhou Liu, Andrew Cunningham, Adam Drogemuller, Kadek Ananta Satriadi, Bruce H. Thomas |
| 2022 | ISMAR | Portal Rendering and Creation Interactions in Virtual Reality. | Daniel Ablett, Andrew Cunningham, Gun A. Lee, Bruce H. Thomas |
| 2022 | ISMAR | Augmented Reality Support for Performance and Decision-Making in Collaborative Time-Critical Tasks. | Jamie Gower, James Baumeister, Matthew Knight, Bruce H. Thomas, Joanne E. Zucco |
| 2022 | ISMAR | Towards a Quantitative Approach for Monitoring and Evaluating Construction Defect Management Inspection Performance using Eye-tracking Technologies. | Kieran William May, Allison Jing, James A. Walsh, Ross T. Smith, Ning Gu, Bruce H. Thomas |
| 2022 | ISMAR | CADET: A Collaborative Agile Data Exploration Tool for Mixed Reality. | Jeremy McDade, Adam Drogemuller, Allison Jing, Nick Ireland, James A. Walsh, Bruce H. Thomas, Wolfgang Mayer, Andrew Cunningham |
| 2022 | ISMAR | Augmented Scale Models: Presenting Multivariate Data Around Physical Scale Models in Augmented Reality. | Kadek Ananta Satriadi, Andrew Cunningham, Bruce H. Thomas, Adam Drogemuller, Antoine Odi, Niki Patel, Cathlyn Aston, Ross T. Smith |
| 2022 | VR | Evaluating Visual Cues for Future Airborne Surveillance Using Simulated Augmented Reality Displays. | Nicolas Barbotin, James Baumeister, Andrew Cunningham, Thierry Duval, Olivier Grisvard, Bruce H. Thomas |
| 2022 | VR | Shape Aware Haptic Retargeting for Accurate Hand Interactions. | Brandon J. Matthews, Bruce H. Thomas, G. Stewart Von Itzstein, Ross T. Smith |
| 2022 | VR | Supporting Jury Understanding of Expert Evidence in a Virtual Environment. | Carolin Reichherzer, Andrew Cunningham, Jason Barr, Tracey Coleman, Kurt McManus, Dion Sheppard, Scott Coussens, Mark Kohler, Mark Billinghurst, Bruce H. Thomas |
| 2022 | VR | A Comparison of Spatial Augmented Reality Predictive Cues and their Effects on Sleep Deprived Users. | Benjamin Volmer, James Baumeister, Raymond Matthews, Linda Grosser, G. Stewart Von Itzstein, Siobhan Banks, Bruce H. Thomas |
| 2021 | CHI | Haptic and Visual Comprehension of a 2D Graph Layout Through Physicalisation. | Adam Drogemuller, Andrew Cunningham, James A. Walsh, James Baumeister, Ross T. Smith, Bruce H. Thomas |
| 2021 | CHI | Bringing the Jury to the Scene of the Crime: Memory and Decision-Making in a Simulated Crime Scene. | Carolin Reichherzer, Andrew Cunningham, Tracey Coleman, Ruochen Cao, Kurt McManus, Dion Sheppard, Mark Kohler, Mark Billinghurst, Bruce H. Thomas |
| 2021 | HCI | A Case Study of Usability in Virtual Controls. | Gunther Paul, Shane Porter, Bruce H. Thomas |
| 2021 | VR | Comparing the Neuro-Physiological Effects of Cinematic Virtual Reality with 2D Monitors. | Ruochen Cao, Lena Zou-Williams, Andrew Cunningham, James A. Walsh, Mark Kohler, Bruce H. Thomas |
| 2021 | TEI | Turning everyday objects into passive tangible controllers. | Adam Drogemuller, James A. Walsh, Ross T. Smith, Matt Adcock, Bruce H. Thomas |
| 2021 | VRST | Spatial Augmented Reality Visibility and Line-of-Sight Cues for Building Design. | James A. Walsh, James Baumeister, Bruce H. Thomas |
| 2020 | CHI | Embodied Axes: Tangible, Actuated Interaction for 3D Augmented Reality Data Spaces. | Maxime Cordeil, Benjamin Bach, Andrew Cunningham, Bastian Montoya, Ross T. Smith, Bruce H. Thomas, Tim Dwyer |
| 2020 | CHI | Mixed Reality Light Fields for Interactive Remote Assistance. | Peter Mohr, Shohei Mori, Tobias Langlotz, Bruce H. Thomas, Dieter Schmalstieg, Denis Kalkofen |
| 2019 | CHI | On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction. | Thammathip Piumsomboon, Gun A. Lee, Andrew Irlitti, Barrett Ens, Bruce H. Thomas, Mark Billinghurst |
| 2019 | CHI | Scaptics and Highlight-Planes: Immersive Interaction Techniques for Finding Occluded Features in 3D Scatterplots. | Arnaud Prouzeau, Maxime Cordeil, Clement Robin, Barrett Ens, Bruce H. Thomas, Tim Dwyer |
| 2019 | EGVE | Real Time Remapping of a Third Arm in Virtual Reality. | Adam Drogemuller, Adrien Verhulst, Benjamin Volmer, Bruce H. Thomas, Masahiko Inami, Maki Sugimoto |
| 2019 | ISMAR | A Preliminary Exploration of Montage Transitions in Cinematic Virtual Reality. | Ruochen Cao, James A. Walsh, Andrew Cunningham, Carolin Reichherzer, Subrata Dey, Bruce H. Thomas |
| 2019 | ISMAR | 3DUITK: An Opensource Toolkit for Thirty Years of Three-Dimensional Interaction Research. | Kieran May, Ian Hanan, Andrew Cunningham, Bruce H. Thomas |
| 2019 | VR | Collaborative Data Analytics Using Virtual Reality. | Huyen Nguyen, Benjamin Ward, Ulrich Engelke, Bruce H. Thomas, Tomasz Bednarz |
| 2019 | VR | IATK: An Immersive Analytics Toolkit. | Maxime Cordeil, Andrew Cunningham, Benjamin Bach, Christophe Hurter, Bruce H. Thomas, Kim Marriott, Tim Dwyer |
| 2019 | VR | Remapping a Third Arm in Virtual Reality. | Adam Drogemuller, Adrien Verhulst, Masahiko Inami, Benjamin Volmer, Maki Sugimoto, Bruce H. Thomas |
| 2019 | VR | Remapped Physical-Virtual Interfaces with Bimanual Haptic Retargeting. | Brandon J. Matthews, Bruce H. Thomas, G. Stewart Von Itzstein, Ross T. Smith |
| 2019 | VR | GeoGate: Correlating Geo-Temporal Datasets Using an Augmented Reality Space-Time Cube and Tangible Interactions. | Seung Youb Ssin, James A. Walsh, Ross T. Smith, Andrew Cunningham, Bruce H. Thomas |
| 2019 | VR | Towards Robot Arm Training in Virtual Reality Using Partial Least Squares Regression. | Benjamin Volmer, Adrien Verhulst, Masahiko Inami, Adam Drogemuller, Maki Sugimoto, Bruce H. Thomas |
| 2018 | CHI | Untitled record | Lynda Joy Gerry, Barrett Ens, Adam Drogemuller, Bruce H. Thomas, Mark Billinghurst |
| 2018 | CHI | Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration. | Thammathip Piumsomboon, Gun A. Lee, Jonathon D. Hart, Barrett Ens, Robert W. Lindeman, Bruce H. Thomas, Mark Billinghurst |
| 2017 | EGVE | Continuous Dial User Interaction to Reduce Task Complexity in Designing Physical User Interfaces in Spatial Augmented Reality. | Daniel T. Stone, Bruce H. Thomas |
| 2017 | ISMAR | HoloBee: Augmented Reality Based Bee Drift Analysis. | Huyen Nguyen, Sarah Ketchell, Ulrich Engelke, Bruce H. Thomas, Paulo A. de Souza |
| 2017 | VR | Data fragment: Virtual reality for viewing and querying large image sets. | Theophilus Teo, Mitchell Norman, Matt Adcock, Bruce H. Thomas |
| 2017 | UIST | ImAxes: Immersive Axes as Embodied Affordances for Interactive Multivariate Data Visualisation. | Maxime Cordeil, Andrew Cunningham, Tim Dwyer, Bruce H. Thomas, Kim Marriott |
| 2017 | SiggraphA | Design of a wearable system for 3D data acquisition and reconstruction for tree climbers. | Saul Emanuel Delabrida, Mark Billinghurst, Bruce H. Thomas, Ricardo A. R. Oliveira, Srvio Pontes Ribeiro |
| 2017 | VRST | CheekInput: turning your cheek into an input surface by embedded optical sensors on a head-mounted display. | Koki Yamashita, Takashi Kikuchi, Katsutoshi Masai, Maki Sugimoto, Bruce H. Thomas, Yuta Sugiura |
| 2016 | ISMAR | A Low Cost Optical See-Through HMD - Do-It-Yourself. | Saul Emanuel Delabrida, Antonio A. F. Loureiro, Thiago D'Angelo, Ricardo Augusto Rabelo Oliveira, Bruce H. Thomas, Edson Carvalho, Mark Billinghurst |
| 2016 | ISMAR | HORUS EYE: See the Invisible Bird and Snake Vision for Augmented Reality Information Visualization. | Neven A. M. ElSayed, Ross T. Smith, Bruce H. Thomas |
| 2016 | ISMAR | Challenges for Asynchronous Collaboration in Augmented Reality. | Andrew Irlitti, Ross T. Smith, G. Stewart Von Itzstein, Mark Billinghurst, Bruce H. Thomas |
| 2016 | OZCHI | OzCHI 2016 workshop proposal: the First International Workshop on Mixed and Augmented Reality Innovations (MARI). | Kiyoshi Kiyokawa, Hideo Saito, Bruce H. Thomas, Woontack Woo |
| 2016 | TEI | MARCut: Marker-based Laser Cutting for Personal Fabrication on Existing Objects. | Takashi Kikuchi, Yuichi Hiroi, Ross T. Smith, Bruce H. Thomas, Maki Sugimoto |
| 2015 | ISMAR | Visual Subliminal Cues for Spatial Augmented Reality. | James Baumeister, Michael R. Marner, Ross T. Smith, Mark Kohler, Bruce H. Thomas |
| 2015 | ISMAR | Rubix: Dynamic Spatial Augmented Reality by Extraction of Plane Regions with a RGB-D Camera. | Masayuki Sano, Kazuki Matsumoto, Bruce H. Thomas, Hideo Saito |
| 2015 | ISMAR | Human Perception and Psychology in Augmented Reality (HPPAR) Summary. | Bruce H. Thomas, Gregory F. Welch, James Baumeister |
| 2015 | ISWC | Controlling stiffness with jamming for wearable haptics. | Timothy M. Simon, Bruce H. Thomas, Ross T. Smith |
| 2015 | VR | Using augmented reality to support situated analytics. | Neven A. M. ElSayed, Bruce H. Thomas, Ross T. Smith, Kim Marriott, Julia Piantadosi |
| 2015 | VR | 3D position measurement of planar photo detector using gradient patterns. | Tatsuya Kodera, Maki Sugimoto, Ross T. Smith, Bruce H. Thomas |
| 2014 | GD | GION: Interactively Untangling Large Graphs on Wall-Sized Displays. | Michael R. Marner, Ross T. Smith, Bruce H. Thomas, Karsten Klein, Peter Eades, Seok-Hee Hong |
| 2014 | ISWC | Wearable jamming mitten for virtual environment haptics. | Timothy M. Simon, Ross T. Smith, Bruce H. Thomas |
| 2014 | SIGGRAPH | Enabling physical telework with spatial augmented reality. | Matt Adcock, Bruce H. Thomas, Chris Gunn, Ross T. Smith |
| 2014 | VR | Geometrically-correct projection-based texture mapping onto a cloth. | Yuichiro Fujimoto, Jun Miyazaki, Takafumi Taketomi, Hirokazu Kato, Bruce H. Thomas, Goshiro Yamamoto, Ross T. Smith |
| 2014 | TEI | Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces. | Timothy M. Simon, Bruce H. Thomas, Ross T. Smith, Mark T. Smith |
| 2014 | VRST | Performance improvement using data tags for handheld spatial augmented reality. | Andrew Irlitti, G. Stewart Von Itzstein, Ross T. Smith, Bruce H. Thomas |
| 2013 | ISMAR | General chair. | Mark Billinghurst, Bruce H. Thomas |
| 2013 | ISMAR | Adapting ray tracing to Spatial Augmented Reality. | Markus Broecker, Bruce H. Thomas, Ross T. Smith |
| 2013 | ISMAR | Passive Deformable Haptic glove to support 3D interactions in mobile augmented reality environments. | Thuong N. Hoang, Ross T. Smith, Bruce H. Thomas |
| 2013 | ISMAR | 3D interactions with a passive deformable haptic glove. | Thuong N. Hoang, Ross T. Smith, Bruce H. Thomas |
| 2013 | ISMAR | Tangible interaction techniques to support asynchronous collaboration. | Andrew Irlitti, G. Stewart Von Itzstein, Leila Alem, Bruce H. Thomas |
| 2013 | ISMAR | Improving procedural task performance with Augmented Reality annotations. | Michael R. Marner, Andrew Irlitti, Bruce H. Thomas |
| 2013 | ISMAR | Region-based tracking using sequences of relevance measures. | Sandy Martedi, Bruce H. Thomas, Hideo Saito |
| 2013 | ISMAR | Towards object based manipulation in remote guidance. | Dulitha Ranatunga, David Feng, Matt Adcock, Bruce H. Thomas |
| 2012 | ISMAR | Distance-based modeling and manipulation techniques using ultrasonic gloves. | Thuong N. Hoang, Bruce H. Thomas |
| 2012 | ISWC | Have We Achieved the Ultimate Wearable Computer? | Bruce H. Thomas |
| 2012 | VRST | Spatial augmented reality based tangible CAD system. | Hyeon Joon Joo, Ross T. Smith, Bruce H. Thomas, Jun Park |
| 2011 | ISMAR | Adaptive substrate for enhanced spatial augmented reality contrast and resolution. | Markus Broecker, Ross T. Smith, Bruce H. Thomas |
| 2011 | ISWC | Glove-Based Sensor Support for Dynamic Tangible Buttons in Spatial Augmented Reality Design Environments. | Bruce H. Thomas, Mark T. Smith, Tim Simon, Jun Park, Joonsuk Park, G. Stewart Von Itzstein, Ross T. Smith |
| 2011 | PERCOM | Using spatial augmented reality for appliance design. | G. Stewart Von Itzstein, Bruce H. Thomas, Ross T. Smith, Sandy Walker |
| 2011 | PERCOM | Spatial augmented reality support for design of complex physical environments. | Bruce H. Thomas, G. Stewart Von Itzstein, Rudi Vernik, Shane Porter, Michael R. Marner, Ross T. Smith, Markus Broecker, Benjamin Close, Sandy Walker, Sean Pickersgill, Steve Kelly, Peter Schumacher |
| 2011 | VR | An adaptive color marker for Spatial Augmented Reality environments and visual feedback. | Ross T. Smith, Michael R. Marner, Bruce H. Thomas |
| 2010 | AVI | Seeing more than the graph: evaluation of multivariate graph visualization methods. | Andrew Cunningham, Kai Xu, Bruce H. Thomas |
| 2010 | ISMAR | Validating Spatial Augmented Reality for interactive rapid prototyping. | Shane Porter, Michael R. Marner, Ross T. Smith, Joanne E. Zucco, Bruce H. Thomas |
| 2010 | ISWC | Augmented Viewport: An action at a distance technique for outdoor AR using distant and zoom lens cameras. | Thuong N. Hoang, Bruce H. Thomas |
| 2009 | ISMAR | In-situ refinement techniques for outdoor geo-referenced models using mobile AR. | Thuong N. Hoang, Bruce H. Thomas |
| 2009 | ISMAR | Physical-virtual tools for spatial augmented reality user interfaces. | Michael R. Marner, Bruce H. Thomas, Christian Sandor |
| 2009 | ISWC | Web 2.0 Meets Wearable Augmented Reality. | Thuong N. Hoang, Shane Porter, Benjamin Close, Bruce H. Thomas |
| 2009 | ISWC | A Comparison of Menu Configurations and Pointing Devices for Use with Wearable Computers while Mobile and Stationary. | Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer-Somers, Andy Cockburn |
| 2009 | OZCHI | TableMouse: a novel multiuser tabletop pointing device. | Andrew Cunningham, Benjamin Close, Bruce H. Thomas, Peter Hutterer |
| 2009 | OZCHI | FrostWall: a dual-sided situated display for informal collaboration in the corridor. | Jesper Kjeldskov, Jeni Paay, Kenton O'Hara, Ross T. Smith, Bruce H. Thomas |
| 2009 | VR | Improving Spatial Perception for Augmented Reality X-Ray Vision. | Ben Avery, Christian Sandor, Bruce H. Thomas |
| 2008 | ISMAR | User evaluation of see-through vision for mobile outdoor augmented reality. | Benjamin Avery, Bruce H. Thomas, Wayne Piekarski |
| 2008 | ISMAR | ARWeather - An Augmented Reality Weather ystem. | Marko Heinrich, Bruce H. Thomas, Stefan Mller |
| 2008 | ISMAR | Augmented reality in-situ 3D model menu for outdoors. | Thuong N. Hoang, Bruce H. Thomas |
| 2008 | ISMAR | Efficiency of techniques for mixed-space collaborative navigation. | Aaron Stafford, Bruce H. Thomas, Wayne Piekarski |
| 2008 | ISWC | Lightweight hand and arm tracking for mobile augmented reality. | Ross T. Smith, Benjamin Avery, Bruce H. Thomas |
| 2008 | VR | HOG on a WIM. | Aaron Stafford, Wayne Piekarski, Bruce H. Thomas |
| 2008 | VRST | Digital foam interaction techniques for 3D modeling. | Ross T. Smith, Bruce H. Thomas, Wayne Piekarski |
| 2007 | ISMAR | Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments. | Ben Avery, Wayne Piekarski, Bruce H. Thomas |
| 2007 | TEI | Remote active tangible interactions. | Jan Richter, Bruce H. Thomas, Maki Sugimoto, Masahiko Inami |
| 2006 | ISMAR | Implementation of god-like interaction techniques for supporting collaboration between outdoor AR and indoor tabletop users. | Aaron Stafford, Wayne Piekarski, Bruce H. Thomas |
| 2006 | ISMAR | Evaluation of three input techniques for selection and annotation of physical objects through an augmented reality view. | Bruce H. Thomas |
| 2006 | ISWC | Managing Smart Garments. | Aaron Toney, Bruce H. Thomas, Wynand Marais |
| 2006 | ISWC | Evaluation of Four Wearable Computer Pointing Devices for Drag and Drop Tasks when Stationary and Walking. | Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer |
| 2006 | IUI | Constraint-based livespaces configuration management. | Markus Stumptner, Bruce H. Thomas |
| 2006 | OZCHI | Applying reach in direct manipulation user interfaces. | Aaron Toney, Bruce H. Thomas |
| 2005 | ICITA | A Lightweight UI Software Infrastructure for Wrist-Based Displays: If Your Microwave Oven Could Talk to Your Watch, What Would It Say? | Peter Hutterer, Mark T. Smith, John Ankcorn, Wayne Piekarski, Bruce H. Thomas |
| 2005 | ISMAR | ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. | Gary R. King, Wayne Piekarski, Bruce H. Thomas |
| 2005 | ISWC | Evaluation of Three Wearable Computer Pointing Devices for Selection Tasks. | Joanne E. Zucco, Bruce H. Thomas, Karen Grimmer |
| 2004 | ISMAR | Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. | Wayne Piekarski, Ross T. Smith, Bruce H. Thomas |
| 2004 | ISMAR | Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. | Wayne Piekarski, Bruce H. Thomas |
| 2004 | ISWC | Mobile Hand Tracking Using FPGAs for Low Powered Augmented Reality. | Wayne Piekarski, Ross T. Smith, Grant B. Wigley, Bruce H. Thomas, David A. Kearney |
| 2004 | VR | Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin |
| 2004 | VR | Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin |
| 2003 | EGVE | Interactive Augmented Reality Techniques for Construction at a Distance of 3D Geometry. | Wayne Piekarski, Bruce H. Thomas |
| 2003 | ISMAR | Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. | Wayne Piekarski, Ben Avery, Bruce H. Thomas, Pierre Malbezin |
| 2003 | ISMAR | An Object-Oriented Software Architecture for 3D Mixed Reality Application. | Wayne Piekarski, Bruce H. Thomas |
| 2003 | ISMAR | Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. | Wayne Piekarski, Bruce H. Thomas |
| 2003 | ISWC | A Shoulder Pad Insert Vibrotactile Display. | Aaron Toney, Lucy E. Dunne, Bruce H. Thomas, Susan P. Ashdown |
| 2002 | ISMAR | Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. | Wayne Piekarski, Bruce H. Thomas |
| 2002 | ISMAR | Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. | Wayne Piekarski, Bruce H. Thomas |
| 2002 | ISWC | Minimal Social Weight User Interactions for Wearable Computers in Business Suits. | Aaron Toney, Barrie Mulley, Bruce H. Thomas, Wayne Piekarski |
| 2002 | VR | Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality. | Wayne Piekarski, Bruce H. Thomas |
| 2001 | ISMAR | Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. | Wayne Piekarski, Bruce H. Thomas |
| 2001 | ISWC | Tinmith-Metro: New Outdoor Techniques for Creating City Models with an Augmented Reality Wearable Computer. | Wayne Piekarski, Bruce H. Thomas |
| 2000 | ISWC | ARQuake: An Outdoor/Indoor Augmented Reality First Person Application. | Bruce H. Thomas, Benjamin Close, John Donoghue, John Squires, Phillip De Bondi, Michael Morris, Wayne Piekarski |
| 1999 | ISMAR | Integrating virtual and augmented realities in an outdoor application. | Wayne Piekarski, Bernard K. Gunther, Bruce H. Thomas |
| 1999 | ISWC | Determination of Placement of a Body-Attached Mouse as a Pointing Input Device for Wearable Computers. | Bruce H. Thomas, Karen Grimmer, Dan Makovec, Joanne E. Zucco, Bernard K. Gunther |
| 1999 | KES | An architecture for outdoor wearable computers to support augmented reality and multimedia applications. | Wayne Piekarski, Bruce H. Thomas, David Hepworth, Bernard K. Gunther, Victor Demczuk |
| 1998 | ISWC | A Wearable Computer System with Augmented Reality to Support Terrestrial Navigation. | Bruce H. Thomas, Victor Demczuk, Wayne Piekarski, David Hepworth, Bernard K. Gunther |
| 1998 | KES | Interactive animation for visualisation of mapping of parallel programs into parallel processors. | Joanne E. Zucco, Bruce H. Thomas, Elena Trichina |
| 1997 | ISWC | Evaluation of Three Input Mechanisms for Wearable Computers. | Bruce H. Thomas, Susan Tyerman, Karen Grimmer |
| 1995 | UIST | Animating Direct Manipulation Interfaces. | Bruce H. Thomas, Paul R. Calder |