| 2026 | HCI | How Time Spent Gaming the System Impacts Learning in a Game-Based Learning Environment. | Cameron Marano, Megan Wiedbusch, Annamarie Brosnihan, Oscar Tidwell, James C. Lester, Roger Azevedo |
| 2026 | HCI | Examining Learners' Gaming Experience, Presence, and Navigational Strategies in a Game-Based Learning Environment. | Milouni Patel, Megan Wiedbusch, Cameron Marano, James C. Lester, Roger Azevedo |
| 2025 | AIED | Balancing Emotional and Motivational Self-Regulatory Processes During Complex Learning with Intelligent Tutoring Systems. | Annamarie Brosnihan, Megan Wiedbusch, Cameron Marano, Maral Karimi, Matthew Moreno, Tara Delgado, Oscar Tidwell, Roger Azevedo |
| 2025 | AIED | Examining the Influence of Students' Personality on Self-regulatory Behaviors and Learning Outcomes During Complex Learning with MetaTutor. | Cameron Marano, Megan Wiedbusch, Annamarie Brosnihan, Matthew Moreno, Milla Sherman, Maral Karimi, Tara Delgado, Roger Azevedo |
| 2024 | HCI | Contextualizing Plans: Aligning Students Goals and Plans During Game-Based Inquiry Science Learning. | Megan Wiedbusch, Daryn A. Dever, Alex Goslen, Dan Carpenter, Cameron Marano, Kevin Smith, Roger Azevedo |