| 2026 | CHI | The Personalization Paradox: Trade-offs Between Social Presence and Task Efficiency in Embodied AR Instructors. | Abdul Mannan Mohammed, Martin McCarthy, Carsten Neumann, Gerd Bruder, Dirk Reiners, Carolina Cruz-Neira |
| 2026 | IUI | ARIA: Toward Human-Centered Embodied AI Instruction in Real-Time Augmented Reality. | Abdul Mannan Mohammed, Martin McCarthy, Carsten Neumann, Gerd Bruder, Dirk Reiners, Carolina Cruz-Neira |
| 2025 | VR | Assessing the Effects of Drone Control Interfaces on Situational Awareness and Digital Twin Environment Updates. | Berk Cetinsaya, Carsten Neumann, Gerd Bruder, Dirk Reiners, Carolina Cruz-Neira |
| 2025 | VRST | You Have Arrived... Kind of: Investigating the Limits of Undetectable Destination Displacement During Teleportation. | Taylor Laird, Jasmine Joyce DeGuzman, Gerd Bruder, Carolina Cruz-Neira, Dirk Reiners |
| 2024 | CoDIT | Camera-based Adaptive Line Formation and Dynamic Leader-Following Optimization (CALF-DLFO) for Drone Swarms in Real-time Updated Digital Twins. | Berk Cetinsaya, Carsten Neumann, Gerd Bruder, Dirk Reiners, Carolina Cruz-Neira |
| 2024 | VR | IEEE VR 2024 General Chairs Message. | Carolina Cruz-Neira, Greg Welch |
| 2024 | VR | Redirected Walking vs. Omni-Directional Treadmills: An Evaluation of Presence. | Raiffa Syamil, Mahdi Azmandian, Sergio Casas, Pedro Morillo, Carolina Cruz-Neira |
| 2023 | CSCW | Workspace VR: A Social and Collaborative Telework Virtual Reality Application. | Jason A. Ortiz, Carolina Cruz-Neira |
| 2023 | ISMAR | Perception and Proxemics with Virtual Humans on Transparent Display Installations in Augmented Reality. | Juanita Benjamin, Gerd Bruder, Carsten Neumann, Dirk Reiners, Carolina Cruz-Neira, Gregory F. Welch |
| 2022 | ISMAR | Generative Research in the Context of Academic Extended Reality Research. | Stephanie Carnell, Dirk Reiners, Carolina Cruz-Neira |
| 2022 | ISMAR | RA360SR: A Real-time Acceleration-adaptive 360-degree Video Super-resolution System. | Jiapeng Chi, Dirk Reiners, Carolina Cruz-Neira |
| 2022 | ISMAR | Exploring Cues and Signaling to Improve Cross-Reality Interruptions. | Matt Gottsacker, Raiffa Syamil, Pamela J. Wisniewski, Gerd Bruder, Carolina Cruz-Neira, Gregory F. Welch |
| 2022 | ISMAR | A System Design to Create Mixed 360 Video and 3D Content for Virtual Field Trip. | Liangding Li, Stephanie Carnell, Dirk Reiners, Carolina Cruz-Neira |
| 2022 | VR | Immersive Visualization of Sneeze Simulation Data on Mobile Devices. | Liangding Li, Douglas Hector Fontes, Carsten Neumann, Michael Kinzel, Dirk Reiners, Carolina Cruz-Neira |
| 2019 | CGI | Physical Space Performance Mapping for Lenticular Lenses in Multi-user VR Displays. | Juan Sebastian Muoz Arango, Dirk Reiners, Carolina Cruz-Neira |
| 2015 | SIGGRAPH | The renaissance of VR: are we going to do it right this time? | Carolina Cruz-Neira, Margaret Dolinsky, Jaron Lanier, Ronald T. Azuma, Elizabeth Baron |
| 2009 | ISVC | V-Volcano: Addressing Students' Misconceptions in Earth Sciences Learning through Virtual Reality Simulations. | Hollie Boudreaux, Paul Bible, Carolina Cruz-Neira, Thomas Parham, Cinzia Cervato, William Gallus, Pete Stelling |
| 2007 | HCI | A Distributed Framework for Scalable Large-Scale Crowd Simulation. | Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk Reiners, Carolina Cruz-Neira |
| 2005 | ICCSA | Implementing Immersive Clustering with VR Juggler. | Aron Bierbaum, Patrick Hartling, Pedro Morillo, Carolina Cruz-Neira |
| 2005 | ICCSA | Tweek: A Framework for Cross-Display Graphical User Interfaces. | Patrick Hartling, Carolina Cruz-Neira |
| 2004 | ISWC | Developing an Integrated Wireless System for Fully Immersive Virtual Reality Environments. | Galen Faidley, Jayme Hero, Kukjin Lee, Bernard Lwakabamba, Robert D. Walstrom, Feng Chen, Julie A. Dickerson, Diane T. Rover, Robert J. Weber, Carolina Cruz-Neira |
| 2003 | EGVE | Automated Testing of Virtual Reality Application Interfaces. | Allen Bierbaum, Patrick Hartling, Carolina Cruz-Neira |
| 2002 | SIGGRAPH | Virtual reality interfaces using Tweek. | Patrick Hartling, Allen Bierbaum, Carolina Cruz-Neira |
| 2001 | VR | VR Juggler: A Virtual Platform for Virtual Reality Application Development. | Allen Bierbaum, Christopher Just, Patrick Hartling, Kevin Meinert, Albert Baker, Carolina Cruz-Neira |
| 2001 | VR | Tutorial 5: Virtual Reality for Fun and Profit. | Carolina Cruz-Neira, William R. Swartout, Michael R. Macedonia |
| 2001 | VR | Distributed Virtual Reality Using Octopus. | Patrick Hartling, Christopher Just, Carolina Cruz-Neira |
| 2001 | VR | VjControl: An Advanced Configuration Management Tool for VR Juggler Applications. | Christopher Just, Allen Bierbaum, Patrick Hartling, Kevin Meinert, Carolina Cruz-Neira, Albert Baker |
| 1999 | VR | The Benefits of Statistical Visualization in an Immersive Environment. | Laura L. Arns, Dianne Cook, Carolina Cruz-Neira |
| 1997 | HCI | The Effect of Different Viewing Devices for the Sense of Presence of Immersion in Virtual Environments: A Comparison of Stereoprojections Based on Monitors, HMDs and Screens. | Joachim Deisinger, Carolina Cruz-Neira, Oliver Riedel, Jrgen Symanzik |
| 1996 | VRST | A look behind the scenes of virtual reality applications. | Carolina Cruz-Neira |
| 1993 | SIGGRAPH | Surround-screen projection-based virtual reality: the design and implementation of the CAVE. | Carolina Cruz-Neira, Daniel J. Sandin, Thomas A. DeFanti |