| 2026 | CHI | The Role of Personality of Conversational Virtual Avatars on Proxemic Behaviour during Indoor Navigation. | Rishab Bhattacharyya, Wassim Al Shami, Ceenu George |
| 2026 | CHI | Exploring Natural Language Prompts for Privacy Settings in VR. | David Fuhry, Jamie Wagner, Ceenu George |
| 2026 | CHI | With, not For: Co-Designing a Patient-Facing AI Companion Concept for the Emergency Department Waiting Area. | Jacobe Klein, Peter Srries, Yasemin Mutlugil, Ceenu George, Maria Altendorf, Martin Mckel, Claudia Mller-Birn |
| 2026 | IUI | Enhancing Generative AI Image Refinement with Scribbles and Annotations: A Comparative Study of Multimodal Prompts. | Hyerim Park, Phuong Thao Tran, Andr Luckow, Ceenu George, Michael Sedlmair, Malin Eiband |
| 2026 | QoMEX | The QoE of Photorealistic Avatar Communication: A Benchmark Against Video Conferencing. | Adrian B. Brag, Louis Ankel, Ceenu George, Tanja Kojic, Sebastian Mller, Robert P. Spang |
| 2024 | CHI | Explaining It Your Way - Findings from a Co-Creative Design Workshop on Designing XAI Applications with AI End-Users from the Public Sector. | Katharina Weitz, Ruben Schlagowski, Elisabeth Andr, Maris Mnniste, Ceenu George |
| 2024 | TEI | Metaphors and 'Tacit' Data: the Role of Metaphors in Data and Physical Data Representations. | Rosa van Koningsbruggen, Luke Haliburton, Beat Rossmy, Ceenu George, Eva Hornecker, Bart Hengeveld |
| 2023 | Interact | A Survey of Computer-Supported Remote Collaboration on Physical Objects. | Maximilian Letter, Ceenu George, Katrin Wolf |
| 2023 | MUM | An Exploration of Hidden Data: Identifying and Physicalizing Personal Virtual Data to Extend Co-located Communication. | Luke Haliburton, Beat Rossmy, Albrecht Schmidt, Ceenu George |
| 2023 | SOUPS | Investigating Security Indicators for Hyperlinking Within the Metaverse. | Maximiliane Windl, Anna Scheidle, Ceenu George, Sven Mayer |
| 2022 | VR | "What a Mess!": Traces of Use to Increase Asynchronous Social Presence in Shared Virtual Environments. | Linda Hirsch, Anna Haller, Andreas Butz, Ceenu George |
| 2021 | CHI | On Ubiquitous Technology, a Digital World and their Influence on People's Feeling and Control of Presence in Everyday Life. | Nada Terzimehic, Ceenu George, Renate Huslschmid, Heinrich Hussmann |
| 2020 | ISMAR | Seamless, Bi-directional Transitions along the Reality-Virtuality Continuum: A Conceptualization and Prototype Exploration. | Ceenu George, An Ngo Tien, Heinrich Hussmann |
| 2019 | CHI | Towards Augmenting IVR Communication with Physiological Sensing Data. | Ceenu George, Mariam Hassib |
| 2019 | Interact | #SociallyAcceptableHCI: Social Acceptability of Emerging Technologies and Novel Interaction Paradigms. | Marion Koelle, Ceenu George, Valentin Schwind, Daniel Perry, Yumiko Sakamoto, Khalad Hasan, Robb Mitchell, Thomas Olsson |
| 2019 | VR | Investigating the Third Dimension for Authentication in Immersive Virtual Reality and in the Real World. | Ceenu George, Mohamed Khamis, Daniel Buschek, Heinrich Hussmann |
| 2019 | VRST | Fearing Disengagement from the Real World. | Ceenu George, Julia Schwuchow, Heinrich Hussmann |
| 2019 | VRST | ElectroCutscenes: Realistic Haptic Feedback in Cutscenes of Virtual Reality Games Using Electric Muscle Stimulation. | Mohamed Khamis, Nora Schuster, Ceenu George, Max Pfeiffer |
| 2018 | CHI | Intelligent Interruptions for IVR: Investigating the Interplay between Presence, Workload and Attention. | Ceenu George, Manuel Demmler, Heinrich Hussmann |
| 2018 | IUI | Trusting Strangers in Immersive Virtual Reality. | Ceenu George, Malin Eiband, Michael Hufnagel, Heinrich Hussmann |
| 2018 | VRST | Training in IVR: investigating the effect of instructor design on social presence and performance of the VR user. | Ceenu George, Michael Spitzer, Heinrich Hussmann |
| 2017 | Interact | Investigating Perceptions of Personalization and Privacy in India. | Hanna Schneider, Ceenu George, Malin Eiband, Florian Lachner |