| 2025 | HCI | Neural Dynamics of Group Interaction in the Iterate Multi-player Prisoner's Dilemma Game: Multilayer Network Approach. | Heegyu Kim, Sung Chan Jun, Chang S. Nam |
| 2023 | SMC | Explaining Convolutional Neural Networks for EEG-based Brain-Computer Interface Using Influence Functions. | Hoonseok Park, Donghyun Park, Sangyeon Kim, Sanghyun Choo, Chang S. Nam, Sangwon Lee, Jae-Yoon Jung |
| 2023 | VR | Enhancing Culinary Training with Spatial Augmented Reality: A User Study Comparing sAR Kitchen and Video Tutorials. | Yalda Ghasemi, Allison Bayro, Justin MacDonald, Heejin Jeong, Joel Reynolds, Chang S. Nam |
| 2022 | SMC | A Study on the Driver-Vehicle Interaction System in Autonomous Vehicles Considering Driver's Attention Status. | Yein Song, Myung Hwan Yun, Soo Yeon Kim, Chang S. Nam, Joong Hee Lee |
| 2020 | HCI | Neuroergonomics Behind Culture: A Dynamic Causal Modeling (DCM) Study on Emotion. | Zachary Pugh, Jiali Huang, Kristen A. Lindquist, Chang S. Nam |
| 2016 | SMC | A hybrid BCI-controlled FES system for hand-wrist motor function. | Inchul Choi, Kyle Bond, Chang S. Nam |
| 2015 | SMC | Comparison of Stimulation Patterns to Elicit Steady-State Somatosensory Evoked Potentials (SSSEPs): Implications for Hybrid and SSSEP-Based BCIs. | Inchul Choi, Kyle Bond, Dean J. Krusienski, Chang S. Nam |
| 2013 | HCI | Influence of Haptic Feedback on a Pointing Task in a Haptically Enhanced 3D Virtual Environment. | Brendan Corbett, Takehiko Yamaguchi, Shijing Liu, Lixiao Huang, Sangwoo Bahn, Chang S. Nam |
| 2013 | HCI | Assessing the Effectiveness of Vibrotactile Feedback on a 2D Navigation Task. | Wooram Jeon, Yueqing Li, Sangwoo Bahn, Chang S. Nam |
| 2013 | HCI | Use of Reference Frame in Haptic Virtual Environments: Implications for Users with Visual Impairments. | Ja Young Lee, Sangwoo Bahn, Chang S. Nam |
| 2013 | HCI | Behavioral Characteristics of Users with Visual Impairment in Haptically Enhanced Virtual Environments. | Shijing Liu, Sangwoo Bahn, Heesun Choi, Chang S. Nam |
| 2007 | HCI | Guidelines for the Development and Improvement of Universal Access Systems for Blind Students. | David Arnim, Benito S. Piuzzi, Chang S. Nam, Donghun Chung |
| 2007 | HCI | Influence of Avatar Creation on Attitude, Empathy, Presence, and Para-Social Interaction. | Donghun Chung, Brahm Daniel deBuys, Chang S. Nam |
| 2007 | HCI | Co-presence in Shared Virtual Environments: Avatars Beyond the Opposition of Presence and Representation. | Jan Seffner, Chang S. Nam |