Christian Rssl
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
13
Venues
7
Active years
2000–2020
Best venue rank
A*
Where they publish
Papers
13 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2020 | ISVC | Flow Map Processing by Space-Time Deformation. | Thomas Wilde, Christian Rssl, Holger Theisel |
| 2008 | CVPR | Dense correspondence finding for parametrization-free animation reconstruction from video. | Naveed Ahmed, Christian Theobalt, Christian Rssl, Sebastian Thrun, Hans-Peter Seidel |
| 2008 | ISVC | Multiple Aligned Characteristic Curves for Surface Fairing. | Janick Martinez Esturo, Christian Rssl, Holger Theisel |
| 2007 | SIGGRAPH | Geometric modeling based on polygonal meshes Video files associated with this course are available from the citation page. | Mario Botsch, Mark Pauly, Leif Kobbelt, Pierre Alliez, Bruno Lvy, Stephan Bischoff, Christian Rssl |
| 2007 | SCA | Animation collage. | Christian Theobalt, Christian Rssl, Edilson de Aguiar, Hans-Peter Seidel |
| 2006 | SIGGRAPH | Geometric modeling based on triangle meshes. | Mario Botsch, Mark Pauly, Christian Rssl, Stephan Bischoff, Leif Kobbelt |
| 2005 | SGP | Setting the Boundary Free: A Composite Approach to Surface Parameterization. | Rhaleb Zayer, Christian Rssl, Hans-Peter Seidel |
| 2004 | PG | Normal Based Estimation of the Curvature Tensor for Triangular Meshes. | Holger Theisel, Christian Rssl, Rhaleb Zayer, Hans-Peter Seidel |
| 2004 | SGP | Laplacian Surface Editing. | Olga Sorkine, Daniel Cohen-Or, Yaron Lipman, Marc Alexa, Christian Rssl, Hans-Peter Seidel |
| 2003 | PG | Combining Topological Simplification and Topology Preserving Compression for 2D Vector Fields. | Holger Theisel, Christian Rssl, Hans-Peter Seidel |
| 2002 | PG | A Divide and Conquer Algorithm for Triangle Mesh Connectivity Encoding. | Ioannis P. Ivrissimtzis, Christian Rssl, Hans-Peter Seidel |
| 2000 | PG | Line-Art Rendering of 3D-Models. | Christian Rssl, Leif Kobbelt |
| 2000 | WSCG | Line Art Rendering of Triangulated Surfaces Using Discrete Lines of Curvatures. | Christian Rssl, Leif Kobbelt, Hans-Peter Seidel |