Clement Zheng
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
32
Venues
5
Active years
2015–2026
Best venue rank
A*
Where they publish
Papers
32 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | From Papers to the Real World: Making Fabrication Research Matter. | Hyunyoung Kim, Daniel Ashbrook, Andrea Bianchi, Jack Forman, DPV Joseph Jayakody, Sara Nabil, HyunJoo Oh, Thomas Pietrzak, Thijs Roumen, Valkyrie Savage, Lining Yao, Clement Zheng |
| 2026 | CHI | Rememo: A Research-through-Design Inquiry Towards an AI-in-the-loop Therapist's Tool for Dementia Reminiscence. | Celeste Seah, Yoke Chuan Lee, Jung-Joo Lee, Ching Chiuan Yen, Clement Zheng |
| 2026 | TEI | ArUcoTUI: Software Toolkit for Prototyping Tangible Interactions on Portable Flat-Panel Displays with OpenCV. | Rong-Hao Liang, Steven Houben, Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng |
| 2026 | TEI | Why (Not) ReacTIVision: Emerging Challenges and Opportunities for Building Tangible User Interfaces with Computer Vision Toolkits. | Krithik Ranjan, S. Sandra Bae, Peter Gyory, Ellen Yi-Luen Do, Clement Zheng, Rong-Hao Liang |
| 2025 | CHI | Bridging Simulation and Reality: Augmented Virtuality for Mass Casualty Triage Training - From Landscape Analysis to Empirical Insights. | Yang Chen, Katherine Fennedy, Jiayi Zhang, Yong Jie Sim, Clement Zheng, Ching Chiuan Yen |
| 2025 | CHI | Slip Casting as a Machine for Making Textured Ceramic Interfaces. | Bo Han, Jared Lim, Kianne Lim, Adam Choo, Ching Chiuan Yen, Genevieve Ang, Clement Zheng |
| 2025 | CHI | Designing Physical Interactions with Triboelectric Material Sensing. | Xin Liu, Chengkuo Lee, Clement Zheng, Ching Chiuan Yen |
| 2025 | CHI | Crafting Interactive Paper Composites through Ancient Papermaking Techniques. | Qian Ye, Sheryl Teng, E. Ian Siew, Ching Chiuan Yen, Clement Zheng |
| 2024 | CHI | Reconfigurable Interfaces by Shape Change and Embedded Magnets. | Himani Deshpande, Bo Han, Kongpyung (Justin) Moon, Andrea Bianchi, Clement Zheng, Jeeeun Kim |
| 2024 | CHI | E-Acrylic: Electronic-Acrylic Composites for Making Interactive Artifacts. | Bo Han, Xin Liu, Ching Chiuan Yen, Clement Zheng |
| 2024 | CHI | PaperTouch: Tangible Interfaces through Paper Craft and Touchscreen Devices. | Qian Ye, Zhen Zhou Yong, Bo Han, Ching Chiuan Yen, Clement Zheng |
| 2024 | TEI | Wizard of Props: Mixed Reality Prototyping with Physical Props to Design Responsive Environments. | Yuzhen (Adam) Zhang, Ruixiang (Albert) Han, Ran Zhou, Peter Gyory, Clement Zheng, Patrick C. Shih, Ellen Yi-Luen Do, Malte F. Jung, Wendy Ju, Daniel Leithinger |
| 2023 | CHI | SwellSense: Creating 2.5D interactions with micro-capsule paper. | Tingyu Cheng, Zhihan Zhang, Bingrui Zong, Yuhui Zhao, Zekun Chang, Yejun Kim, Clement Zheng, Gregory D. Abowd, HyunJoo Oh |
| 2023 | CHI | Marking Material Interactions with Computer Vision. | Peter Gyory, S. Sandra Bae, Ruhan Yang, Ellen Yi-Luen Do, Clement Zheng |
| 2023 | CHI | MaskCircuit: 3D Circuits with Acrylic Sheets and Laser Cutting. | Bo Han, Xin Liu, Ching Chiuan Yen, Clement Zheng |
| 2023 | CHI | Crafting Interactive Circuits on Glazed Ceramic Ware. | Clement Zheng, Bo Han, Xin Liu, Laura Devendorf, Hans Tan, Ching Chiuan Yen |
| 2022 | CHI | Making Data Tangible: A Cross-disciplinary Design Space for Data Physicalization. | S. Sandra Bae, Clement Zheng, Mary Etta West, Ellen Yi-Luen Do, Samuel Huron, Danielle Albers Szafir |
| 2022 | CHI | FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures. | Hongnan Lin, Liang He, Fangli Song, Yifan Li, Tingyu Cheng, Clement Zheng, Wei Wang, Hyunjoo Oh |
| 2022 | CHI | Tribo Tribe: Triboelectric Interaction Sensing with 3D Physical Interfaces. | Xin Liu, Bo Han, Clement Zheng, Ching Chiuan Yen |
| 2022 | CHI | Shape-Haptics: Planar & Passive Force Feedback Mechanisms for Physical Interfaces. | Clement Zheng, Zhen Zhou Yong, Hongnan Lin, HyunJoo Oh, Ching Chiuan Yen |
| 2022 | SiggraphA | Directing Tangible Controllers with Computer Vision and Beholder. | Peter Gyory, Krithik Ranjan, Zhen Zhou Yong, Clement Zheng, Ellen Yi-Luen Do |
| 2022 | TEI | Fab4D : An Accessible Hybrid Approach for Programmable Shaping and Shape Changing Artifacts. | Himani Deshpande, Clement Zheng, Courtney Starrett, Jinsil Hwaryoung Seo, Jeeeun Kim |
| 2020 | CHI | RoomShift: Room-scale Dynamic Haptics for VR with Furniture-moving Swarm Robots. | Ryo Suzuki, Hooman Hedayati, Clement Zheng, James L. Bohn, Daniel Szafir, Ellen Yi-Luen Do, Mark D. Gross, Daniel Leithinger |
| 2020 | VR | Kinetic Skin: Feasibility and Implementation of Bare Skin Tracking of Hand and Body Joints for 3D User Interfaces. | Amy Banic, Erik Horwitz, Clement Zheng |
| 2020 | TEI | CodeAttach: Engaging Children in Computational Thinking Through Physical Play Activities. | Junnan Yu, Clement Zheng, Mariana Aki Tamashiro, Christopher Gonzalez-millan, Ricarose Roque |
| 2019 | UIST | ShapeBots: Shape-changing Swarm Robots. | Ryo Suzuki, Clement Zheng, Yasuaki Kakehi, Tom Yeh, Ellen Yi-Luen Do, Mark D. Gross, Daniel Leithinger |
| 2019 | TEI | Mechamagnets: Designing and Fabricating Haptic and Functional Physical Inputs with Embedded Magnets. | Clement Zheng, Jeeeun Kim, Daniel Leithinger, Mark D. Gross, Ellen Yi-Luen Do |
| 2018 | TEI | Unfolding an Industrial Design Approach to Physical Computing. | Clement Zheng |
| 2018 | TEI | Mechamagnets: Tactile Mechanisms with Embedded Magnets. | Clement Zheng, Ellen Yi-Luen Do |
| 2017 | CHI | Game of Light: Modeling Diversity Through Participatory Interaction. | Clement Zheng, James Hallam, Noah Posner, Heydn Ericson, Matthew Swarts, Ellen Yi-Luen Do |
| 2017 | TEI | Combining Practices in Craft and Design. | Clement Zheng, Michael Nitsche |
| 2015 | TEI | Fusilli: Translating the Exploration of a Product Customization Space from Digital to Physical. | Clement Zheng |