| 2024 | SIGGRAPH | A Linear Method to Consistently Orient Normals of a 3D Point Cloud. | Craig Gotsman, Kai Hormann |
| 2022 | SiggraphA | Compressing Geodesic Information for Fast Point-to-Point Geodesic Distance Queries. | Craig Gotsman, Kai Hormann |
| 2010 | CVPR | Content-aware image resizing by quadratic programming. | Renjie Chen, Daniel Freedman, Zachi Karni, Craig Gotsman, Ligang Liu |
| 2009 | SCA | Spatial deformation transfer. | Mirela Ben-Chen, Ofir Weber, Craig Gotsman |
| 2007 | PG | Papercraft Models using Generalized Cylinders. | Fady Massarwi, Craig Gotsman, Gershon Elber |
| 2004 | GD | Distributed Graph Layout for Sensor Networks. | Craig Gotsman, Yehuda Koren |
| 2003 | SGP | Explicit Surface Remeshing. | Vitaly Surazhsky, Craig Gotsman |
| 2001 | PG | Morphing Stick Figures Using Optimized Compatible Triangulations. | Vitaly Surazhsky, Craig Gotsman |
| 2000 | ECCV | Anti-Faces for Detection. | Daniel Keren, Margarita Osadchy, Craig Gotsman |
| 2000 | PG | Efficient Coding of Non-Triangular Mesh Connectivity. | Boris Kronrod, Craig Gotsman |
| 2000 | PG | Optimized Triangle Mesh Compression using Prediction Trees. | Boris Kronrod, Craig Gotsman |
| 2000 | SIGGRAPH | Spectral compression of mesh geometry. | Zachi Karni, Craig Gotsman |
| 1997 | VRST | Output-senstitive rendering and communication in dynamic virtual environments. | Oded Sudarsky, Craig Gotsman |
| 1994 | ICPR | On the metric properties of discrete space-filling curves. | Craig Gotsman, Michael Lindenbaum |