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D. Fox Harrell

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

22

Venues

8

Active years

2010–2024

Best venue rank

A*

Where they publish

Papers

22 indexed papers, newest first.

YearVenueTitleAuthors
2024MUMFrom My Vantage Point: Exploring The Effect of First-Person and Third-Person Perspectives on Social Acceptance in VR Roleplaying Games.Caglar Yildirim, Sercan Sengn, Eyup Engin Kucuk, Mehmet Akhoroz, D. Fox Harrell
2023ACIIAffectively There?: Exploring the Physiological Correlates of Perspective Taking in Virtual Reality.Caglar Yildirim, Eyup Engin Kucuk, D. Fox Harrell
2023HCIToward Computationally-Supported Roleplaying for Perspective-Taking.Caglar Yildirim, Sercan Sengn, Pakinam Amer, JJ Hawke, D. Fox Harrell
2023MUMThrough the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking.Caglar Yildirim, Sercan Sengn, Mehmet Akhoroz, Eyup Engin Kucuk, D. Fox Harrell
2023UISTE4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplay.Eduard De Vidal Flores, Caglar Yildirim, D. Fox Harrell
2022FDGExploring the Influence of Demographic Factors on Progression and Playtime in Educational Games.Amogh Joshi, Christos Mousas, D. Fox Harrell, Dominic Kao
2020CHIBreakbeat Narratives: A Personalized, Conversational Interactive Storytelling System for Museum Education.Danielle Marie Olson, Nouran Soliman, Angela Wang, Magdalena Price, Rita Sahu, D. Fox Harrell
2020FDG"I Don't See Color": Characterizing Players' Racial Attitudes and Experiences via an Anti-Bias Simulation Videogame.Danielle Marie Olson, D. Fox Harrell
2018CHIThe Effects of Badges and Avatar Identification on Play and Making in Educational Games.Dominic Kao, D. Fox Harrell
2017FDGUntitled recordDominic Kao, D. Fox Harrell
2016CHIExploring the Impact of Avatar Color on Game Experience in Educational Games.Dominic Kao, D. Fox Harrell
2016CHIExploring the Effects of Encouragement in Educational Games.Dominic Kao, D. Fox Harrell
2016DIGRADiscovering Social and Aesthetic Categories of Avatars: A Bottom-Up Artificial Intelligence Approach Using Image Clustering.Chong-U Lim, Antonios Liapis, D. Fox Harrell
2015CHIToward Telemetry-driven Analytics for Understanding Players and their Avatars in Videogames.Chong-U Lim, D. Fox Harrell
2015FDGExigent: An Automatic Avatar Generation System.Dominic Kao, D. Fox Harrell
2015FDGMazzy: A STEM Learning Game.Dominic Kao, D. Fox Harrell
2015FDGExploring the Construction, Play, Use of Virtual Identities in a STEM Learning Game.Dominic Kao, D. Fox Harrell
2015FDGDeveloping Computational Models of Players' Identities and Values from Videogame Avatars.Chong-U Lim, D. Fox Harrell
2015PersuasiveDesigning and Analyzing Swing Compass: A Lively Interactive System Provoking Imagination and Affect for Persuasion.Kenny K. N. Chow, D. Fox Harrell, Ka Yan Wong
2014FDGAuthoring conversational narratives in games with the Chimeria platform.D. Fox Harrell, Dominic Kao, Chong-U Lim, Jason Lipshin, Ainsley Sutherland, Julia Makivic, Danielle Olson
2012CHIThe arts, HCI, and innovation policy discourse: invited panel.Jill Fantauzzacoffin, Joanna Berzowska, Ernest A. Edmonds, Ken Goldberg, D. Fox Harrell, Brian K. Smith
2010CHIThe generative visual renku project: integrating multimedia semantics, animation, and interface design.Kenny K. N. Chow, D. Fox Harrell